RUST METRICSFlight deck · live data
Data live Servers11,667 Players48,316 Populated3,167 Fresh wipes 3 h118 Scan5 min
‹ All servers139.99.161.27:28010
Online Full Queue Fresh wipe Wipe due No query

[AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1

Online 139.99.161.27:28010 checked 10m ago

official moddedoxide
COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 15 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 7,856 ×1000

Entities

48 h range 7,776–7,876 · memory 1,549 MB
1239 ET SINCE RESTART 10:59

Uptime

10 h 59 min since its last restart, at the last reading
7-day average0peak 3
Rank#7,391top 33%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory1,549MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75110:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 20:02 UTC13h ago – – – 0
Tue 27 Oct, 20:01 UTC1d ago – – – 0
Mon 26 Oct, 20:01 UTC2d ago – – – 0
Sun 25 Oct, 20:01 UTC3d ago – – – 0
Sat 24 Oct, 20:01 UTC4d ago – – – 0
Fri 23 Oct, 20:01 UTC5d ago – – – 0
Thu 22 Oct, 20:01 UTC6d ago – – – 0
Wed 21 Oct, 20:01 UTC7d ago – – – 0
Tue 20 Oct, 20:01 UTC8d ago – – – 0
Mon 19 Oct, 20:01 UTC9d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 wipe?

No wipe schedule is kept by [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1, which makes a new world every few hours; those resets do not count as wipes.

Tags

How should you read the tags on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

Tags published by [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): Slots: 200; ts90 (Group limit): You may team up with at most 90; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $rau1 (Region code): Region code reading: au1; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^d (Combat training): Check: mode. Training, for aim and PvP, with loot supplied; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who operates [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

Check: operator. [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 publishes a rustoria.asia hostname, and 4 other servers we track do too. Same operator, most likely.

Where does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 appear in Rust Metrics lists and filters?

On Rust Metrics, [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 sits in these lists: Rust servers in Oceania, Modded Rust servers, checked live, Tag: official. listed. and Aim training servers, live readings. Check: filters. On the server list it appears under these: Region: Oceania; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Boxes: Official only.

Population

Where does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 sit in the rankings?

Player hours over seven days put [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 at #7,391, in the top 33% of all ranked servers.

What is the population on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

Current headcount on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1: 0 players, 200 slots available. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 19:00 UTC, 0 players on average.

Server details

Where does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 sit?

The name of [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 points to Oceania, though it publishes no region tag, and its region code is au1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 139.99.161.27:28010.

What Rust version is [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 on?

Rust network protocol 2634 and build 167781 on Windows is the build [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 within range?

Over the last 48 hours the average was 30 server fps; the floor was 15. Reading: 7,876 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,021 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1, and is it online now?

Check: connection. [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 is online at this moment. Check: restart. The uptime it reports puts the last restart about 10 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 enforce, and what are its settings?

Reading the name gives no gather rate for [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1. Group size, maximum: 90 players. minigames & battle royale, parkour, arenas, battle royale and Bedwars — that is the game mode. It appears under Official in the game's own server list. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 on?

Check: map. Procedural, size 5,500, seed 1337, generated by the game on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name MiniBattleArenas-UKNTrainingMod.

Connection

What do you do to join [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

Check: join. Open Rust, press F1, then enter client.connect 139.99.161.27:28010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$rau1,v2634,^e,^d,gmrust,cs167781,ts90,^o^z

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players Slots: 200.
ts90
Group limit You may team up with at most 90.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$rau1
Region code Region code reading: au1.

Gameplay

^e
Minigames Minigames run here: arenas, Bedwars, parkour and more.
^d
Combat training Check: mode. Training, for aim and PvP, with loot supplied.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.