Rust Training Grounds (No PvP & No Raids)
Online 135.148.151.8:60425 checked 11m ago
Server instruments
last reading Wed 20:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 74 · below 20 is lag, below 10 is badEntities
48 h range 201,998–204,452 · memory 4,690 MBUptime
5 days 5 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/200
- 6/50
- 2/200
- 6/30
- 5/100
- 1/100
Quick answers
from the figures on this pageWipe schedule
When does Rust Training Grounds (No PvP & No Raids) wipe?
An estimate from the force wipe gives Rust Training Grounds (No PvP & No Raids)'s next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 24 days 1 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on Rust Training Grounds (No PvP & No Raids)?
Tags published by Rust Training Grounds (No PvP & No Raids), read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^c (Creative): Check: mode. Creative, where you build what you like and gather nothing; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rust Training Grounds (No PvP & No Raids) appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust Training Grounds (No PvP & No Raids): Modded Rust servers, checked live, Aim training servers, live readings, Build and creative servers, Rust creative servers and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does Rust Training Grounds (No PvP & No Raids) hold among Rust servers?
Ranking for Rust Training Grounds (No PvP & No Raids): #15,339 on seven-day player hours, top 69% of all ranked servers.
What is the population on Rust Training Grounds (No PvP & No Raids)?
0 of 20 slots are filled on Rust Training Grounds (No PvP & No Raids) right now. A seven-day average of 0 players is the reading.
Server details
Which location does Rust Training Grounds (No PvP & No Raids) run from?
Reading: location. Rust Training Grounds (No PvP & No Raids) gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 135.148.151.8:60425.
What Rust version is Rust Training Grounds (No PvP & No Raids) on?
Reading: Rust Training Grounds (No PvP & No Raids), Rust network protocol 2635 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.
Is performance on Rust Training Grounds (No PvP & No Raids) within range?
Check: fps. Average 135 server fps over the last 48 hours, low of 74. Within range. Check: entities. The peak was 204,452, counting buildings, deployables and the rest of the world. Reading: 5,203 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is Rust Training Grounds (No PvP & No Raids) up, and how often does it stay up?
Reading: online. Rust Training Grounds (No PvP & No Raids) answers right now. By its reported uptime, the last restart was roughly 5 days 5 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 4 October 2026.
Map and rules
What settings and rules apply on Rust Training Grounds (No PvP & No Raids)?
Reading the name gives no gather rate for Rust Training Grounds (No PvP & No Raids). 8 players per group, the default value. Mode check gives combat training; practice for aim and PvP, loot provided. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Rust Training Grounds (No PvP & No Raids)?
Size 6,000 and seed 811061009: the game generates the procedural map on Rust Training Grounds (No PvP & No Raids) from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto Rust Training Grounds (No PvP & No Raids)?
To join: start Rust, press F1 and type client.connect 135.148.151.8:60425. Or press Launch Rust here and Steam opens the game and connects you.