RUST METRICSFlight deck · live data
Data live Servers11,757 Players64,357 Populated3,442 Fresh wipes 3 h196 Scan5 min
‹ All servers135.148.10.248:24540
Online Full Queue Fresh wipe Wipe due No query

Zoo Crew

Online 135.148.10.248:24540 checked 6m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 0.8 1.5 2.2 3 PAX 0 /3

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 150 SERVER FPS

Server fps

48 h low 23 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 98,404 ×1000

Entities

48 h range 2,297–119,549 · memory 3,734 MB
1239 ET SINCE RESTART 01:12

Uptime

1 h 12 min since its last restart, at the last reading
7-day average0peak 2
Rank#5,032top 23%
No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory3,734MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5212:0019:0001:0008:0003:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040012:0019:0001:0008:0003:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 06:33 UTC5h ago – – – 0
Thu 29 Oct, 00:58 UTC10h ago – – – 0
Wed 28 Oct, 13:16 UTC22h ago – – – 0
Wed 28 Oct, 10:35 UTC1d ago – – – 0
Wed 28 Oct, 10:04 UTC1d ago – – – 0
Sun 25 Oct, 00:36 UTC4d ago – – – 0
Sun 25 Oct, 00:10 UTC4d ago 2 held half 3.4 days 0
Sat 24 Oct, 15:36 UTC4d ago – – – 0
Sat 24 Oct, 14:33 UTC4d ago 2 – 0.4 days 0
Sun 18 Oct, 04:19 UTC11d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Zoo Crew follow?

A new world is made every few hours by Zoo Crew, which keeps no wipe schedule; those resets are not wipes.

Tag meanings

Which tags does Zoo Crew carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp3 (Max players): 3 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Zoo Crew. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Zoo Crew?

On Rust Metrics, Zoo Crew sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

Where does Zoo Crew sit in the rankings?

Player hours over seven days put Zoo Crew at #5,032, in the top 23% of all ranked servers.

What player count does Zoo Crew carry?

Current headcount on Zoo Crew: 0 players, 3 slots available. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 12:00 UTC, averaging 2 players at that hour.

Server details

Which location does Zoo Crew run from?

Reading: location. Zoo Crew gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 135.148.10.248:24540.

What Rust version is Zoo Crew on?

Reading: Zoo Crew, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Zoo Crew within range?

Over the last 48 hours the average was 110 server fps; the floor was 23. Peak entity count: 119,549. Buildings, deployables and all else included. Check: memory. Peak use was 4,886 MB. Expect lag when fps falls and entities climb.

How reliable is Zoo Crew, and is it online now?

Zoo Crew reports online. Status: normal. Reading: uptime. About 1 hours ago it restarted, on its own count. Uptime for the last 7 full days: 127 of 168 hours, or 76%. The first sighting on Rust Metrics was 25 September 2026.

Map and rules

What rules does Zoo Crew enforce, and what are its settings?

No gather rate appears in the name: Zoo Crew. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is Zoo Crew on?

Check: map. Procedural, size 4,250, seed 1903, generated by the game on Zoo Crew. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to Zoo Crew?

Press F1 in Rust and enter client.connect 135.148.10.248:24540. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp3
Max players 3 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.