RUST METRICSFlight deck · live data
Data live Servers11,720 Players60,549 Populated3,378 Fresh wipes 3 h181 Scan5 min
‹ All servers110.239.195.247:28015
Online Full Queue Fresh wipe Wipe due No query

My Custom Rust Server

Online 110.239.195.247:28015 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 2
Rank#6,553top 29%
No wipesresets12 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75112:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct27 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 06:06 UTC2d ago – – – 0
Tue 27 Oct, 05:44 UTC2d ago – – – 0
Tue 27 Oct, 04:39 UTC2d ago – – – 0
Mon 26 Oct, 21:51 UTC2d ago – – – 1
Mon 26 Oct, 07:31 UTC3d ago – – – 1
Sun 25 Oct, 20:46 UTC3d ago – – – 1
Sun 25 Oct, 20:20 UTC3d ago – – – 1
Sun 25 Oct, 20:10 UTC3d ago – – – 0
Sun 25 Oct, 20:04 UTC3d ago – – – 0
Sun 25 Oct, 19:45 UTC3d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does My Custom Rust Server follow?

None of the resets on My Custom Rust Server counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.

Lists and filters

Which tags does My Custom Rust Server carry, and what do they mean?

Tags published by My Custom Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Custom Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, My Custom Rust Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does My Custom Rust Server sit in the rankings?

Player hours over seven days put My Custom Rust Server at #6,553, in the top 29% of all ranked servers.

What is the population on My Custom Rust Server?

0 of 10 slots are filled on My Custom Rust Server right now. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 22:00 UTC, 1 players on average.

Operator and location

What location is My Custom Rust Server hosted in?

No region tag on My Custom Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 110.239.195.247:28015.

What Rust version is My Custom Rust Server on?

Reading: My Custom Rust Server, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is My Custom Rust Server, and is it online now?

My Custom Rust Server reports online. Status: normal. Uptime for the last 7 full days: 57 of 168 hours, or 34%. Check: first contact. Rust Metrics logged it on 15 October 2026.

Settings and map

What settings and rules apply on My Custom Rust Server?

Check: gather rate. The name My Custom Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on My Custom Rust Server?

Check: map. Procedural, generated by the game, on My Custom Rust Server.

Join

How do you connect to My Custom Rust Server?

To join: start Rust, press F1 and type client.connect 110.239.195.247:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.