RUST METRICSFlight deck · live data
Data live Servers11,695 Players39,471 Populated2,990 Fresh wipes 3 h89 Scan5 min
‹ All servers110.168.13.233:28015
Offline Full Queue Fresh wipe Wipe due No query

My Local Rust Server

Offline 110.168.13.233:28015 checked 4d ago

monthly wipes moddedoxidepvepremium
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,353top 69%
Last wipe26d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap12.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 16hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 16hFW

The first 48 hours of its last wipes

Fri 2 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:19 UTC26d ago 1 – running 1
Sun 20 Sep, 03:06 UTC38d ago 1 held half 12.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on My Local Rust Server?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What wipe timing does My Local Rust Server follow?

The only wipe for My Local Rust Server is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 26 days 5 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on My Local Rust Server?

These are the tags My Local Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^q (Premium): Entry needs Rust's premium status; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Local Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, My Local Rust Server sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does My Local Rust Server hold among Rust servers?

Ranking for My Local Rust Server: #15,353 on seven-day player hours, top 69% of all ranked servers.

What is the population on My Local Rust Server?

Status for My Local Rust Server: offline. Last seen 4 days 21 hours ago. A seven-day average of 0 players is the reading.

Server

Where does My Local Rust Server sit?

No region comes from My Local Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 110.168.13.233:28015.

What Rust version is My Local Rust Server on?

Rust network protocol 2635 and build 168909 on Windows is the build My Local Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on My Local Rust Server, and is it online?

My Local Rust Server reports offline. The last reading came 4 days 21 hours ago. Uptime for the last 7 full days: 1 of 168 hours, or 1%. Reading: first seen 15 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does My Local Rust Server enforce, and what are its settings?

Reading the name gives no gather rate for My Local Rust Server. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Entry needs Rust's premium status. Anti-cheat reading: VAC off, Valve's system.

Which map is live on My Local Rust Server?

Procedural map on My Local Rust Server, made by the game's generator.

How to join

How do you connect to My Local Rust Server?

To join: start Rust, press F1 and type client.connect 110.168.13.233:28015. Or press Launch Rust here and Steam opens the game and connects you. Entry needs Rust's premium status.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^q
Premium Entry needs Rust's premium status.
^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.