RUST METRICSFlight deck · live data
Data live Servers11,855 Players100,368 Populated3,884 Fresh wipes 3 h533 Scan5 min
‹ All servers107.193.75.154:27015
Online Full Queue Fresh wipe Wipe due No query

Hazmat Henry's Hardcore PvE Mashup

Online NA 107.193.75.154:27015 checked 7m ago

monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 80 SERVER FPS

Server fps

48 h low 78 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 51,195 ×1000

Entities

48 h range 50,784–51,590 · memory 2,829 MB
1239 ET SINCE RESTART 3D 14H

Uptime

3 days 14 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,269top 68% · #1495 in NA
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Memory2,829MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 22hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:38 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Hazmat Henry's Hardcore PvE Mashup when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does Hazmat Henry's Hardcore PvE Mashup wipe, and when?

The only wipe for Hazmat Henry's Hardcore PvE Mashup is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 28 days 2 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on Hazmat Henry's Hardcore PvE Mashup?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): The server browser files it under North America from Hazmat Henry's Hardcore PvE Mashup. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Hazmat Henry's Hardcore PvE Mashup appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Hazmat Henry's Hardcore PvE Mashup: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does Hazmat Henry's Hardcore PvE Mashup sit in the rankings?

Top 68% of all ranked servers: Hazmat Henry's Hardcore PvE Mashup takes #15,269 on seven-day player hours and #1,495 in North America.

How full does Hazmat Henry's Hardcore PvE Mashup get?

0 of 15 slots are filled on Hazmat Henry's Hardcore PvE Mashup right now. A seven-day average of 0 players is the reading.

Server details

What location is Hazmat Henry's Hardcore PvE Mashup hosted in?

Hazmat Henry's Hardcore PvE Mashup gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 107.193.75.154:27015.

What Rust version is Hazmat Henry's Hardcore PvE Mashup on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Hazmat Henry's Hardcore PvE Mashup. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Hazmat Henry's Hardcore PvE Mashup?

Check: fps. Average 80 server fps over the last 48 hours, low of 78. Within range. Reading: 51,590 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,974 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Hazmat Henry's Hardcore PvE Mashup, and is it online?

Check: connection. Hazmat Henry's Hardcore PvE Mashup is online at this moment. Reading: uptime. About 3 days 14 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on Hazmat Henry's Hardcore PvE Mashup?

No gather rate appears in the name: Hazmat Henry's Hardcore PvE Mashup. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; no combat against other players. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

What map is Hazmat Henry's Hardcore PvE Mashup on?

Size 4,000: a procedural map on Hazmat Henry's Hardcore PvE Mashup, made by the game. Its map carries the name Hazmat Heaven.

How to join

How can you get onto Hazmat Henry's Hardcore PvE Mashup?

Press F1 in Rust and enter client.connect 107.193.75.154:27015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/j4P2JhwwzQ.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp15
Max players The server holds 15 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.