RUST METRICSFlight deck · live data
Data live Servers11,646 Players42,725 Populated3,027 Fresh wipes 3 h89 Scan5 min
‹ All servers104.143.3.251:28259
Online Full Queue Fresh wipe Wipe due No query

[US] Active Rush PvE No Raid No Decay

Online 104.143.3.251:28259 checked 9m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 100,889 ×1000

Entities

48 h range 100,201–111,973 · memory 2,706 MB
1239 ET SINCE RESTART 00:51

Uptime

0 h 51 min since its last restart, at the last reading
7-day average0peak 1
Rank#7,377top 33%
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Memory2,706MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75100:0006:0012:0017:0000:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304000:0006:0012:0017:0000:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 10hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 10hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:43 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [US] Active Rush PvE No Raid No Decay?

The busiest point of its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

When does [US] Active Rush PvE No Raid No Decay wipe?

Once a month [US] Active Rush PvE No Raid No Decay wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 7 hours ago. A monthly wipe schedule is published in its tags.

Tags

Which tags does [US] Active Rush PvE No Raid No Decay carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): Slots: 200; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from [US] Active Rush PvE No Raid No Decay. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [US] Active Rush PvE No Raid No Decay appear in Rust Metrics lists and filters?

On Rust Metrics, [US] Active Rush PvE No Raid No Decay sits in these lists: Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does [US] Active Rush PvE No Raid No Decay sit in the rankings?

Player hours over seven days put [US] Active Rush PvE No Raid No Decay at #7,377, in the top 33% of all ranked servers.

How full does [US] Active Rush PvE No Raid No Decay get?

0 of 200 slots are filled on [US] Active Rush PvE No Raid No Decay right now. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 19:00 UTC, averaging 1 players at that hour.

Server details

Where does [US] Active Rush PvE No Raid No Decay sit?

The name of [US] Active Rush PvE No Raid No Decay points to North America, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 104.143.3.251:28259.

What Rust version is [US] Active Rush PvE No Raid No Decay on?

Rust network protocol 2635 and build 168909 on Linux is the build [US] Active Rush PvE No Raid No Decay runs. To get in, your game needs the same protocol; Steam applies the update.

How does [US] Active Rush PvE No Raid No Decay perform?

Over the last 48 hours the average was 7 server fps; the floor was 5. Check: entities. The peak was 111,973, counting buildings, deployables and the rest of the world. Reading: 4,218 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [US] Active Rush PvE No Raid No Decay, and is it online?

Check: connection. [US] Active Rush PvE No Raid No Decay is online at this moment. Reading: uptime. About 51 minutes ago it restarted, on its own count. Reading: 65% uptime over the last 7 full days. It was up 109 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on [US] Active Rush PvE No Raid No Decay?

No gather rate appears in the name: [US] Active Rush PvE No Raid No Decay. The group cap is 8 players, which is the default in the game. The mode is roleplay. Note the following: roleplay rules with towns and jobs. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is [US] Active Rush PvE No Raid No Decay on?

From seed 179600013, the game generates the procedural map on [US] Active Rush PvE No Raid No Decay. Its size is 4,250. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join [US] Active Rush PvE No Raid No Decay?

To join: start Rust, press F1 and type client.connect 104.143.3.251:28259. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://active-rush.tebex.io/about.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players Slots: 200.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay is the purpose of this server.
^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.