CZR.gg | Solo/Duo | Biweekly | Thursday
Online NA 104.143.2.43:28027 checked 8m ago
Server instruments
last reading Wed 11:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 45 · below 20 is lag, below 10 is badEntities
48 h range 80,439–100,689 · memory 3,520 MBUptime
22 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 6hFW
- WPT 2Thu 19 Nov, 18:07 UTC22d 5h
- WPT 3Thu 3 Dec, 19:00 UTC36d 6hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:07 UTC5d ago | 8 | – | running | 0 |
| Thu 15 Oct, 22:25 UTC12d ago | 2 | held half | 6.8 days | 0 |
| Thu 1 Oct, 17:37 UTC FW26d ago | 3 | held half | 14.2 days | 0 |
| Thu 17 Sep, 20:58 UTC40d ago | 8 | halved by day 6 | 13.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 17/200
- 10/200
- 9/200
- 14/100
- 15/200
- 4/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on CZR.gg | Solo/Duo | Biweekly | Thursday?
The busiest point of its recent wipes drew 4 players on average. After the latest wipe, numbers topped out at 7 hours. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. By day 6 it fell below half when it didn't.
How often does CZR.gg | Solo/Duo | Biweekly | Thursday wipe, and when?
The prediction follows its tag, because too few of CZR.gg | Solo/Duo | Biweekly | Thursday's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 5 days 18 hours ago. A wipe schedule of every two weeks is published in its tags.
Tags
Which tags does CZR.gg | Solo/Duo | Biweekly | Thursday carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): North America is the browser category it sits in; rustmaps (Custom tag): A plugin or the owner set this tag; Rust does not ship it from CZR.gg | Solo/Duo | Biweekly | Thursday. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which operator is behind CZR.gg | Solo/Duo | Biweekly | Thursday?
Most likely the same operator runs them: CZR.gg | Solo/Duo | Biweekly | Thursday publishes a czr.gg hostname, and so do 6 other servers we track.
Where does CZR.gg | Solo/Duo | Biweekly | Thursday appear in Rust Metrics lists and filters?
These Rust Metrics lists carry CZR.gg | Solo/Duo | Biweekly | Thursday: Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Player count
What position does CZR.gg | Solo/Duo | Biweekly | Thursday hold among Rust servers?
Top 8% of all ranked servers: CZR.gg | Solo/Duo | Biweekly | Thursday takes #1,782 on seven-day player hours and #271 in North America.
What is the population on CZR.gg | Solo/Duo | Biweekly | Thursday?
Current headcount on CZR.gg | Solo/Duo | Biweekly | Thursday: 1 players, 100 slots available. Check: players over seven days. Average 3, peak 8. Average at the busiest hour was 6 players, at 20:00 UTC over the last 48 hours.
Server
What location is CZR.gg | Solo/Duo | Biweekly | Thursday hosted in?
Its NA tag places CZR.gg | Solo/Duo | Biweekly | Thursday in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 104.143.2.43:28027.
What Rust version is CZR.gg | Solo/Duo | Biweekly | Thursday on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by CZR.gg | Solo/Duo | Biweekly | Thursday. To get in, your game needs the same protocol; Steam applies the update.
How does CZR.gg | Solo/Duo | Biweekly | Thursday perform?
Over the last 48 hours the average was 59 server fps; the floor was 45. Reading: 100,689 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,224 MB. What players call lag comes from low fps and an entity count on the rise.
Is CZR.gg | Solo/Duo | Biweekly | Thursday up, and how often does it stay up?
CZR.gg | Solo/Duo | Biweekly | Thursday reports online. Status: normal. By its reported uptime, the last restart was roughly 22 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does CZR.gg | Solo/Duo | Biweekly | Thursday enforce, and what are its settings?
Reading the name gives no gather rate for CZR.gg | Solo/Duo | Biweekly | Thursday. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: plugins. It runs Carbon of them. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.
What map is CZR.gg | Solo/Duo | Biweekly | Thursday on?
Size 4,000, custom map, on CZR.gg | Solo/Duo | Biweekly | Thursday. The file is published and downloadable here.
How to join
How can you get onto CZR.gg | Solo/Duo | Biweekly | Thursday?
Check: join. Open Rust, press F1, then enter client.connect 104.143.2.43:28027. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/WBuDvDaU2m is where its website sits.
