RUST METRICSFlight deck · live data
Data live Servers11,705 Players41,937 Populated3,034 Fresh wipes 3 h101 Scan5 min
‹ All servers208.103.169.185:28010
Online Full Queue Fresh wipe Wipe due No query

Rusty Moose |US Biweekly|

Online NA 208.103.169.185:28010 checked 8m ago

official biweekly wipes vanillapremium
COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 50 100 150 200 PAX 57 /200

Players now

28% full 7-day avg7-day peak 292, past the slots
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 229,776 ×1000

Entities

48 h range 221,013–268,825 · memory 5,338 MB
1239 ET SINCE RESTART 10:01

Uptime

10 h 1 min since its last restart, at the last reading
7-day average67peak 292
Rank#274top 1% · #55 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Memory5,338MB48 h peak 59 players
REC 1

Players

AveragePeak
02040608002:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak903players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 17hFW
  2. WPT 2Thu 12 Nov, 18:59 UTC14d 17h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 17hFW
  4. WPT 4Thu 10 Dec, 18:59 UTC42d 17h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02505007501k+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 996, 2 hours in, with 546 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:59 UTC13d ago 996+546 queue – running 397
Thu 1 Oct, 18:00 UTC FW27d ago 796+58 queue halved by day 3 14 days 24
Thu 17 Sep, 18:59 UTC41d ago 916+639 queue halved by day 4 14 days 48

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rusty Moose |US Biweekly|?

An average of 903 players came at the busiest on its recent wipes. 2 hours after the wipe the crowd peaked on the latest wipe, with 546 more in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 3.5 when it didn't.

How often does Rusty Moose |US Biweekly| wipe, and when?

every 4 weeks on Thursday at 18:59 UTC is how Rusty Moose |US Biweekly| wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 13 days 6 hours ago. A wipe schedule of every two weeks is published in its tags.

Tag meanings

How should you read the tags on Rusty Moose |US Biweekly|?

Check: tags. The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): The server holds 200 slots; ts12 (Group limit): Team cap: 12; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^q (Premium): Entry needs Rust's premium status; NA (North America): Its browser listing: North America from Rusty Moose |US Biweekly|. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which operator is behind Rusty Moose |US Biweekly|?

Most likely the same operator runs them: Rusty Moose |US Biweekly| publishes a moose.gg hostname, and so do 28 other servers we track.

Where does Rusty Moose |US Biweekly| appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rusty Moose |US Biweekly|: Tag: official. listed., North America: server readout and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average; Boxes: Official only.

Occupancy

Where does Rusty Moose |US Biweekly| sit in the rankings?

Top 1% of all ranked servers: Rusty Moose |US Biweekly| takes #274 on seven-day player hours and #55 in North America.

How full does Rusty Moose |US Biweekly| get?

Current headcount on Rusty Moose |US Biweekly|: 57 players, 200 slots available. Seven-day check: 67 players on average. Peak reading: 292. Check: 48-hour peak. 02:00 UTC, 54 players on average.

Server details

What location is Rusty Moose |US Biweekly| hosted in?

Rusty Moose |US Biweekly| gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 208.103.169.185:28010.

What Rust version is Rusty Moose |US Biweekly| on?

Rust network protocol 2635 and build 168909 on Linux is the build Rusty Moose |US Biweekly| runs. Check: protocol. To join, your game must match; Steam handles the update.

How does Rusty Moose |US Biweekly| perform?

Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Reading: 268,825 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 7,324 MB. Expect lag when fps falls and entities climb.

Is Rusty Moose |US Biweekly| up, and how often does it stay up?

Check: connection. Rusty Moose |US Biweekly| is online at this moment. Reading: uptime. About 10 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does Rusty Moose |US Biweekly| enforce, and what are its settings?

No gather rate appears in the name: Rusty Moose |US Biweekly|. Group size, maximum: 12 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Rust's Official tab, inside the game, carries this server. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Entry needs Rust's premium status. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rusty Moose |US Biweekly|?

Check: map. Procedural, size 4,500, seed 1337, generated by the game on Rusty Moose |US Biweekly|. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Moose Maps.

Connection

How do you connect to Rusty Moose |US Biweekly|?

Press F1 in Rust and enter client.connect 208.103.169.185:28010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Entry needs Rust's premium status. You can find its website at https://moose.gg.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,ts12

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players The server holds 200 slots.
ts12
Group limit Team cap: 12.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^q
Premium Entry needs Rust's premium status.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.