RUST METRICSFlight deck · live data
Data live Servers11,792 Players68,594 Populated3,568 Fresh wipes 3 h191 Scan5 min
‹ All servers91.229.114.101:28015
Online Full Queue Fresh wipe Wipe due No query

Reddit.com/r/PlayRust - US Biweekly

Online NA 91.229.114.101:28015 checked 12m ago

official biweekly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 50 100 150 200 PAX 8 /200

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 105,605 ×1000

Entities

48 h range 100,026–119,258 · memory 4,014 MB
1239 ET SINCE RESTART 21:01

Uptime

21 h 1 min since its last restart, at the last reading
7-day average25peak 64
Rank#598top 3% · #98 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Memory4,014MB48 h peak 22 players
REC 1

Players

AveragePeak
01020304013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers, top 5% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak167players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
  2. WPT 2Thu 12 Nov, 18:59 UTC14d 6h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 6hFW
  4. WPT 4Thu 10 Dec, 18:59 UTC42d 6h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 193, 9 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:59 UTC13d ago 193 – running 29
Thu 1 Oct, 18:02 UTC FW27d ago 84 halved by day 6 14 days 8
Thu 17 Sep, 18:58 UTC41d ago 223 halved by day 4 14 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Reddit.com/r/PlayRust - US Biweekly when wipe day comes?

An average of 167 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 9 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 5 it fell below half when it didn't.

When does Reddit.com/r/PlayRust - US Biweekly wipe?

Wipes on Reddit.com/r/PlayRust - US Biweekly come every 4 weeks on Thursday at 18:59 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 13 days 17 hours ago. A wipe schedule of every two weeks is published in its tags.

Lists and filters

Which tags does Reddit.com/r/PlayRust - US Biweekly carry, and what do they mean?

Check: tags. The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): Slots: 200; ts12 (Group limit): You may team up with at most 12; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): It runs Oxide, also known as uMod; NA (North America): The server browser files it under North America; rustmaps (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from Reddit.com/r/PlayRust - US Biweekly. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which operator is behind Reddit.com/r/PlayRust - US Biweekly?

Check: operator. Reddit.com/r/PlayRust - US Biweekly publishes a rplayrust.com hostname, and 16 other servers we track do too. Same operator, most likely.

Where does Reddit.com/r/PlayRust - US Biweekly appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Reddit.com/r/PlayRust - US Biweekly: Tag: official. listed., North America: server readout and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 25+ on average; Boxes: Official only.

Population

What position does Reddit.com/r/PlayRust - US Biweekly hold among Rust servers?

Top 3% of all ranked servers: Reddit.com/r/PlayRust - US Biweekly takes #598 on seven-day player hours and #98 in North America.

What player count does Reddit.com/r/PlayRust - US Biweekly carry?

8 of 200 slots are filled on Reddit.com/r/PlayRust - US Biweekly right now. Seven-day check: 25 players on average. Peak reading: 64. The last 48 hours peaked at 18:00 UTC, averaging 19 players at that hour.

Server

Where does Reddit.com/r/PlayRust - US Biweekly sit?

Reading: location. The NA tag puts Reddit.com/r/PlayRust - US Biweekly in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 91.229.114.101:28015.

What Rust version is Reddit.com/r/PlayRust - US Biweekly on?

Rust network protocol 2635 and build 168909 on Linux is the build Reddit.com/r/PlayRust - US Biweekly runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Reddit.com/r/PlayRust - US Biweekly?

Over the last 48 hours the average was 30 server fps; the floor was 30. Check: entities. The peak was 119,258, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,503 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Reddit.com/r/PlayRust - US Biweekly up, and how often does it stay up?

Reading: online. Reddit.com/r/PlayRust - US Biweekly answers right now. Reading: uptime. About 21 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Reddit.com/r/PlayRust - US Biweekly enforce, and what are its settings?

Check: gather rate. The name Reddit.com/r/PlayRust - US Biweekly does not state one. Group size, maximum: 12 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The in-game Official tab of Rust lists it. Oxide plugins are running. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

Which map is live on Reddit.com/r/PlayRust - US Biweekly?

Size 3,600, custom map, on Reddit.com/r/PlayRust - US Biweekly. The file is published and downloadable here.

How to join

How do you connect to Reddit.com/r/PlayRust - US Biweekly?

To join: start Rust, press F1 and type client.connect 91.229.114.101:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://reddit.com/r/playrust.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts12,^o,rustmaps

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players Slots: 200.
ts12
Group limit You may team up with at most 12.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Region

NA
North America The server browser files it under North America.

Other

rustmaps
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.