CZR.gg | Solo/Duo | Weekly | Monday
Online NA 104.143.2.43:28016 checked 22m ago
Server instruments
last reading Wed 00:00 UTCPlayers now
4% full 7-day avg7-day peakServer fps
48 h low 25 · below 20 is lag, below 10 is badEntities
48 h range 70,936–96,774 · memory 3,251 MBUptime
11 h 3 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 20:58 UTC, in 5d 19h. Every Monday at 20:58 UTC · high confidence
Coming wipes
- WPT 1Mon 2 Nov, 20:58 UTC5d 19h
- WPT 2Thu 5 Nov, 19:00 UTC8d 17hFW
- WPT 3Mon 9 Nov, 20:58 UTC12d 19h
- WPT 4Mon 16 Nov, 20:58 UTC19d 19h
- WPT 5Mon 23 Nov, 20:58 UTC26d 19h
- WPT 6Mon 30 Nov, 20:58 UTC33d 19h
- WPT 7Thu 3 Dec, 19:00 UTC36d 17hFW
- WPT 8Mon 7 Dec, 20:58 UTC40d 19h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 20:58 UTC1d ago | – | – | running | 0 |
| Mon 19 Oct, 20:58 UTC8d ago | 3 | held half | 7 days | 0 |
| Mon 12 Oct, 20:58 UTC15d ago | 2 | halved by day 4 | 7 days | 0 |
| Mon 5 Oct, 20:58 UTC22d ago | 5 | halved by day 4 | 7 days | 0 |
| Thu 1 Oct, 17:37 UTC FW26d ago | 4 | held half | 4.1 days | 1 |
| Mon 28 Sep, 20:58 UTC29d ago | 5 | held half | 2.9 days | 1 |
| Mon 21 Sep, 20:58 UTC36d ago | 5 | halved by day 3 | 7 days | 4 |
| Mon 14 Sep, 20:59 UTC43d ago | 7 | halved by day 1 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 50/250
- 58/250
- 695/725
- 36/100
- 543/575
- 55/200
Quick answers
from the figures on this pageWipe timing
What happens on CZR.gg | Solo/Duo | Weekly | Monday when wipe day comes?
An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 4 hours in. Until the next wipe, the crowd stayed above half that peak in 60% of its recent wipes. It fell below half by day 4 when it didn't.
What wipe timing does CZR.gg | Solo/Duo | Weekly | Monday follow?
Wipes on CZR.gg | Solo/Duo | Weekly | Monday come every Monday at 20:58 UTC. Due on Monday 2 November at 20:58 UTC is its next wipe. 28 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Tags
Which tags does CZR.gg | Solo/Duo | Weekly | Monday carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^y (Carbon): Check: framework. Carbon; NA (North America): North America is the browser category it sits in; rustmaps (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from CZR.gg | Solo/Duo | Weekly | Monday. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Who is in charge of CZR.gg | Solo/Duo | Weekly | Monday?
Check: operator. CZR.gg | Solo/Duo | Weekly | Monday publishes a czr.gg hostname, and 6 other servers we track do too. Same operator, most likely.
Where does CZR.gg | Solo/Duo | Weekly | Monday appear in Rust Metrics lists and filters?
On Rust Metrics, CZR.gg | Solo/Duo | Weekly | Monday sits in these lists: Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Player count
Where does CZR.gg | Solo/Duo | Weekly | Monday sit in the rankings?
Top 14% of all ranked servers: CZR.gg | Solo/Duo | Weekly | Monday takes #3,126 on seven-day player hours and #514 in North America.
What is the population on CZR.gg | Solo/Duo | Weekly | Monday?
Current headcount on CZR.gg | Solo/Duo | Weekly | Monday: 4 players, 100 slots available. Check: players over seven days. Average 1, peak 5. The last 48 hours peaked at 23:00 UTC, averaging 4 players at that hour.
Server
Where does CZR.gg | Solo/Duo | Weekly | Monday sit?
Its NA tag places CZR.gg | Solo/Duo | Weekly | Monday in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 104.143.2.43:28016.
What Rust version is CZR.gg | Solo/Duo | Weekly | Monday on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by CZR.gg | Solo/Duo | Weekly | Monday. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on CZR.gg | Solo/Duo | Weekly | Monday within range?
Check: fps. Average 59 server fps over the last 48 hours, low of 25. Within range. Check: entities. The peak was 96,774, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,013 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is CZR.gg | Solo/Duo | Weekly | Monday, and is it online now?
CZR.gg | Solo/Duo | Weekly | Monday reports online. Status: normal. Reading: uptime. About 11 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
How is CZR.gg | Solo/Duo | Weekly | Monday configured, and what rules are in force?
Check: gather rate. The name CZR.gg | Solo/Duo | Weekly | Monday does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: plugins. It runs Carbon of them. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
Which map is live on CZR.gg | Solo/Duo | Weekly | Monday?
Size 4,000, custom map, on CZR.gg | Solo/Duo | Weekly | Monday. The file is published and downloadable here.
How to join
How can you get onto CZR.gg | Solo/Duo | Weekly | Monday?
To join: start Rust, press F1 and type client.connect 104.143.2.43:28016. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/WBuDvDaU2m is where its website sits.
