RUST METRICSFlight deck · live data
Data live Servers11,805 Players82,372 Populated3,637 Fresh wipes 3 h283 Scan5 min
‹ All servers104.143.2.107:27815
Offline Full Queue Fresh wipe Wipe due No query

Watership Down PVE

Offline 104.143.2.107:27815 checked 20d ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,828top 72%
Last wipe78d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Watership Down PVE wipe, and when?

From the force wipe, the next wipe of Watership Down PVE is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 78 days 9 hours ago. Its tags carry a monthly wipe schedule.

Tags

Which tags does Watership Down PVE carry, and what do they mean?

These are the tags Watership Down PVE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Protocol 2632: join only on the same game version; cs160556 (Build): The server runs game build 160556; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^r (Roleplay): Check: mode. Roleplay; ^c (Creative): Check: mode. Creative, where you build what you like and gather nothing; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Watership Down PVE appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Watership Down PVE: Modded Rust servers, checked live, Build and creative servers, Rust creative servers, Rust PvE servers and Rust roleplay servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does Watership Down PVE hold among Rust servers?

Ranking for Watership Down PVE: #15,828 on seven-day player hours, top 72% of all ranked servers.

How full does Watership Down PVE get?

Reading for Watership Down PVE: offline at this moment; last seen 20 days 9 hours ago.

Server details

Which location does Watership Down PVE run from?

No region tag on Watership Down PVE. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 104.143.2.107:27815.

What Rust version is Watership Down PVE on?

Version check: Rust network protocol 2632 and build 160556 on Linux, run by Watership Down PVE. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Watership Down PVE, and is it online now?

Watership Down PVE reports offline. The last reading came 20 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does Watership Down PVE enforce, and what are its settings?

Reading the name gives no gather rate for Watership Down PVE. The group cap is 8 players, which is the default in the game. Mode check gives build & creative; no gathering; sandbox building instead. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Watership Down PVE?

Check: map. Procedural, size 4,500, generated by the game, on Watership Down PVE.

Connection

What do you do to join Watership Down PVE?

Check: join. Open Rust, press F1, then enter client.connect 104.143.2.107:27815. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2632,^m,^r,^c,^p,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2632
Protocol Protocol 2632: join only on the same game version.
cs160556
Build The server runs game build 160556.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^r
Roleplay Check: mode. Roleplay.
^c
Creative Check: mode. Creative, where you build what you like and gather nothing.
^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.