RUST METRICSFlight deck · live data
Data live Servers11,637 Players32,155 Populated2,791 Fresh wipes 3 h71 Scan5 min
‹ All servers104.129.133.85:28099
Online Full Queue Fresh wipe Wipe due No query

TIRust Chill Quad PVE

Online NA 104.129.133.85:28099 checked 7m ago

quad monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 94,161 ×1000

Entities

48 h range 89,388–98,943 · memory 3,183 MB
1239 ET SINCE RESTART 15:56

Uptime

15 h 56 min since its last restart, at the last reading
7-day average1peak 5
Rank#3,516top 16% · #581 in NA
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Memory3,183MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5205:0016:0001:0009:0019:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304005:0016:0001:0009:0019:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 31% in NA, and #231 of the quad servers (top 28%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 14hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 14hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on TIRust Chill Quad PVE when wipe day comes?

At their busiest, its recent wipes drew 4 players on average. 28 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does TIRust Chill Quad PVE follow?

With the force wipe, once a month, TIRust Chill Quad PVE wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days 10 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tags

Which tags does TIRust Chill Quad PVE carry, and what do they mean?

These are the tags TIRust Chill Quad PVE publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): Slots: 200; ts4 (Group limit): You may team up with at most 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): North America is the browser category it sits in; rustmaps (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which operator is behind TIRust Chill Quad PVE?

The tirust.fun hostname on TIRust Chill Quad PVE also appears on 3 other servers we track, which points to one operator.

Where does TIRust Chill Quad PVE appear in Rust Metrics lists and filters?

These Rust Metrics lists carry TIRust Chill Quad PVE: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Player count

What position does TIRust Chill Quad PVE hold among Rust servers?

Top 16% of all ranked servers: TIRust Chill Quad PVE takes #3,516 on seven-day player hours and #581 in North America. Among servers in quad, it stands at #231.

What is the population on TIRust Chill Quad PVE?

Current headcount on TIRust Chill Quad PVE: 0 players, 200 slots available. Check: players over seven days. Average 1, peak 5. Average at the busiest hour was 2 players, at 05:00 UTC over the last 48 hours.

Server details

Which location does TIRust Chill Quad PVE run from?

Its NA tag places TIRust Chill Quad PVE in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 104.129.133.85:28099.

What Rust version is TIRust Chill Quad PVE on?

Rust network protocol 2635 and build 168909 on Linux is the build TIRust Chill Quad PVE runs. Matching protocol is required to join. Let Steam update your game.

How does TIRust Chill Quad PVE perform?

Check: fps. Average 14 server fps over the last 48 hours, low of 5. Within range. Reading: 98,943 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,743 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is TIRust Chill Quad PVE, and is it online now?

TIRust Chill Quad PVE reports online. Status: normal. By its reported uptime, the last restart was roughly 15 hours ago. Reading: 98% uptime over the last 7 full days. It was up 164 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on TIRust Chill Quad PVE?

No gather rate appears in the name: TIRust Chill Quad PVE. The group cap is 4 players, read as quad. Mode check gives pve; other players are not fought. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is TIRust Chill Quad PVE on?

Check: map. A custom one of size 3,875, run by TIRust Chill Quad PVE. The published file can be downloaded from this page.

Connection

How can you get onto TIRust Chill Quad PVE?

To join: start Rust, press F1 and type client.connect 104.129.133.85:28099. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://tirust.fun/.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players Slots: 200.
ts4
Group limit You may team up with at most 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America North America is the browser category it sits in.

Other

rustmaps
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.