[AU/NZ] Apocalyptia Testing Server
Offline OC 103.212.227.61:28034 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:10 UTC27d ago | 0 | – | running | 2 |
| Sat 26 Sep, 13:53 UTC33d ago | 2 | held half | 5.8 days | 0 |
| Mon 14 Sep, 10:54 UTC45d ago | 2 | halved by day 1 | 12.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2/200
- 5/200
- 4/100
- 0/50
- 3/50
- 1/30
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [AU/NZ] Apocalyptia Testing Server?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. It fell below half by day 1 when it didn't.
How often does [AU/NZ] Apocalyptia Testing Server wipe, and when?
With the force wipe, once a month, [AU/NZ] Apocalyptia Testing Server wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 8 hours ago. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on [AU/NZ] Apocalyptia Testing Server?
Tags published by [AU/NZ] Apocalyptia Testing Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^r (Roleplay): Check: mode. Roleplay; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; OC (Oceania): Its browser listing: Oceania. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [AU/NZ] Apocalyptia Testing Server?
Rust Metrics lists featuring [AU/NZ] Apocalyptia Testing Server: Rust servers in Oceania, Modded Rust servers, checked live, Rust PvE servers and Rust roleplay servers. Check: filters. On the server list it appears under these: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does [AU/NZ] Apocalyptia Testing Server sit in the rankings?
Ranked by seven-day player hours, [AU/NZ] Apocalyptia Testing Server sits at #15,895 and #195 in Oceania, inside the top 70%.
What player count does [AU/NZ] Apocalyptia Testing Server carry?
Reading for [AU/NZ] Apocalyptia Testing Server: offline at this moment; last seen 27 days 6 hours ago.
Server
What location is [AU/NZ] Apocalyptia Testing Server hosted in?
Its OC tag places [AU/NZ] Apocalyptia Testing Server in Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 103.212.227.61:28034.
What Rust version is [AU/NZ] Apocalyptia Testing Server on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by [AU/NZ] Apocalyptia Testing Server. Check: protocol. To join, your game must match; Steam handles the update.
Is [AU/NZ] Apocalyptia Testing Server up, and how often does it stay up?
Reading: offline. [AU/NZ] Apocalyptia Testing Server last answered 27 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 September 2026.
Rules and settings
What rules does [AU/NZ] Apocalyptia Testing Server enforce, and what are its settings?
Reading the name gives no gather rate for [AU/NZ] Apocalyptia Testing Server. No limit is set beyond the default. Groups take up to 8 players. The mode is roleplay. Note the following: roleplay rules with towns and jobs. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is [AU/NZ] Apocalyptia Testing Server on?
Size 4,096 and seed 1337: the game generates the procedural map on [AU/NZ] Apocalyptia Testing Server from them. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Noria Island.
Connection
How do you connect to [AU/NZ] Apocalyptia Testing Server?
Press F1 in Rust and enter client.connect 103.212.227.61:28034. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/apocalyptia.
