RUST METRICSFlight deck · live data
Data live Servers11,837 Players81,308 Populated3,746 Fresh wipes 3 h263 Scan5 min
‹ All servers102.39.154.248:28015
Online Full Queue Fresh wipe Wipe due No query

GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's

Online AF 102.39.154.248:28015 checked 14m ago

2x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 12 25 38 50 PAX 4 /50

Players now

8% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 104 SERVER FPS

Server fps

48 h low 59 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 102,569 ×1000

Entities

48 h range 91,045–103,568 · memory 2,694 MB
1239 ET SINCE RESTART 10:50

Uptime

10 h 50 min since its last restart, at the last reading
7-day average2peak 8
Rank#2,339top 11% · #3 in AF
Last wipe13d agobiweekly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Memory2,694MB48 h peak 6 players
REC 1

Players

AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 10% in AF. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 4hFW
  2. WPT 2Thu 12 Nov, 16:49 UTC14d 2h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 4hFW
  4. WPT 4Thu 10 Dec, 16:49 UTC42d 2h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 27 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:49 UTC13d ago 9 – running 0
Thu 1 Oct, 17:55 UTC FW27d ago – – 14 days 0
Thu 17 Sep, 17:03 UTC41d ago 7 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's when wipe day comes?

At their busiest, its recent wipes drew 8 players on average. 27 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 6 it fell below half when it didn't.

When does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's wipe?

every 4 weeks on Thursday at 16:49 UTC is how GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 13 days 21 hours ago. The tags carry an every-two-weeks wipe schedule.

Tags

How should you read the tags on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

These are the tags GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; AF (Africa): Its browser listing: Africa; rustmaps (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's appear in Rust Metrics lists and filters?

These Rust Metrics lists carry GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's: 2x Rust servers, checked live, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

What position does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's hold among Rust servers?

Top 11% of all ranked servers: GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's takes #2,339 on seven-day player hours and #3 in Africa.

What player count does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's carry?

4 of 50 slots are filled on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's right now. Check: players over seven days. Average 2, peak 8. The last 48 hours peaked at 11:00 UTC, averaging 5 players at that hour.

Server

What location is GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's hosted in?

Reading: location. The AF tag puts GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's in Africa. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 102.39.154.248:28015.

What Rust version is GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's. Matching protocol is required to join. Let Steam update your game.

How does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's perform?

Reading: 108 server fps on average across the last 48 hours. It never dropped below 59. Check: entities. The peak was 103,568, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,550 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's, and is it online now?

Check: connection. GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's is online at this moment. Check: restart. The uptime it reports puts the last restart about 10 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

The name carries the rate: 2x gather on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's. The group cap is 8 players, which is the default in the game. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

Check: map. A custom one of size 3,500, run by GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's. The published file can be downloaded from this page.

Connection

What do you do to join GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

Press F1 in Rust and enter client.connect 102.39.154.248:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. http://gruffzone.co.za is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,AF,^p,gmvanilla,cs168909,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

AF
Africa Its browser listing: Africa.

Other

rustmaps
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.