RUST METRICSFlight deck · live data
Data live Servers11,656 Players45,182 Populated3,070 Fresh wipes 3 h111 Scan5 min
‹ All servers37.26.136.61:28015
Online Full Queue Fresh wipe Wipe due No query

MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport

Online 37.26.136.61:28015 checked 8m ago

2x biweekly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 00:00 UTC
0 50 100 150 200 PAX 3 /200

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 35 SERVER FPS

Server fps

48 h low 4 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 163,687 ×1000

Entities

48 h range 130,707–166,095 · memory 2,879 MB
1239 ET SINCE RESTART 02:03

Uptime

2 h 3 min since its last restart, at the last reading
7-day average5peak 15
Rank#1,439top 6%
Last wipe12d agobiweekly schedule
Next wipe5d 8hMon 2 Nov, 10:07 UTC
Memory2,879MB48 h peak 11 players
REC 1

Players

AveragePeak
0510152002:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 10:07 UTC, in 5d 8h. Its biweekly schedule tag · low confidence

usual gap8.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak12players, last three wipes
crowd held33%else halves by day 8.5

Coming wipes

  1. WPT 1Mon 2 Nov, 10:07 UTC5d 8h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 17hFW
  3. WPT 3Mon 16 Nov, 10:07 UTC19d 8h
  4. WPT 4Mon 30 Nov, 10:07 UTC33d 8h
  5. WPT 5Thu 3 Dec, 19:00 UTC36d 17hFW

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctThu 15 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 10:07 UTC8d ago 12 – running 4
Sun 18 Oct, 22:38 UTC9d ago 12 – 0.5 days 0
Thu 15 Oct, 17:06 UTC12d ago 11 held half 3.2 days 3
Thu 1 Oct, 18:56 UTC FW26d ago 15 halved by day 10 13.9 days 4
Thu 17 Sep, 18:19 UTC40d ago 14 halved by day 7 14 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

An average of 12 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 7 hours in. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. When it didn't hold, by day 8.5 it fell below half.

How often does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport wipe, and when?

The prediction follows its tag, because too few of MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport's wipes are on record to confirm its schedule. On Monday 2 November at 10:07 UTC its next wipe is due. The world it runs now was made 12 days 8 hours ago. A wipe schedule of every two weeks is published in its tags.

Tags

How should you read the tags on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

These are the tags MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): 200 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport appear in Rust Metrics lists and filters?

These Rust Metrics lists carry MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport: 2x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. Reading: server list filters. It comes up under Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player count

What position does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport hold among Rust servers?

Player hours over seven days put MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport at #1,439, in the top 6% of all ranked servers.

What player count does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport carry?

3 of 200 slots are filled on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport right now. Check: players over seven days. Average 5, peak 15. Check: 48-hour peak. 18:00 UTC, 9 players on average.

Server

What location is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport hosted in?

Reading: location. MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 37.26.136.61:28015.

What Rust version is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport. Matching protocol is required to join. Let Steam update your game.

How does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport perform?

Check: fps. Average 35 server fps over the last 48 hours, low of 4. Within range. Peak entity count: 166,095. Buildings, deployables and all else included. Reading: 3,634 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport up, and how often does it stay up?

MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport reports online. Status: normal. Reading: uptime. About 2 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport configured, and what rules are in force?

The name carries the rate: 2x gather on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

What map is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport on?

Check: map. Procedural, size 4,000, seed 1337, generated by the game on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name MoldovaPVE.

Connection

How can you get onto MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

Press F1 in Rust and enter client.connect 37.26.136.61:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp200
Max players 200 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.