RUST METRICSFlight deck · live data
Data live Servers11,892 Players102,455 Populated3,980 Fresh wipes 3 h459 Scan5 min
‹ All servers99.39.168.49:28015
Online Full Queue Fresh wipe Wipe due No query

352nd Imminent Threat Detail|4k|PvE&PvP

Online NA 99.39.168.49:28015 checked 11m ago

monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 185 SERVER FPS

Server fps

48 h low 95 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 42,334 ×1000

Entities

48 h range 42,284–44,433 · memory 3,233 MB
1239 ET SINCE RESTART 6D 23H

Uptime

6 days 23 hours since its last restart, at the last reading
7-day average0peak 1
Rank#10,286top 46% · #1289 in NA
Last wipe28d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Memory3,233MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 23hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on 352nd Imminent Threat Detail|4k|PvE&PvP?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

When does 352nd Imminent Threat Detail|4k|PvE&PvP wipe?

Once a month 352nd Imminent Threat Detail|4k|PvE&PvP wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 28 days 1 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does 352nd Imminent Threat Detail|4k|PvE&PvP carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^k (Build server): Builds: a place to practise and design bases; NA (North America): Its browser listing: North America from 352nd Imminent Threat Detail|4k|PvE&PvP. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show 352nd Imminent Threat Detail|4k|PvE&PvP?

On Rust Metrics, 352nd Imminent Threat Detail|4k|PvE&PvP sits in these lists: Build and creative servers, North America: server readout and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Build server ^k; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does 352nd Imminent Threat Detail|4k|PvE&PvP sit in the rankings?

Player hours over the last seven days put 352nd Imminent Threat Detail|4k|PvE&PvP at #10,286, #1,289 in North America, in the top 46% of all ranked servers.

How full does 352nd Imminent Threat Detail|4k|PvE&PvP get?

0 of 50 slots are filled on 352nd Imminent Threat Detail|4k|PvE&PvP right now. Check: players over seven days. Average 0, peak 1.

Operator and location

What location is 352nd Imminent Threat Detail|4k|PvE&PvP hosted in?

Its NA tag places 352nd Imminent Threat Detail|4k|PvE&PvP in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 99.39.168.49:28015.

What Rust version is 352nd Imminent Threat Detail|4k|PvE&PvP on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by 352nd Imminent Threat Detail|4k|PvE&PvP. Matching protocol is required to join. Let Steam update your game.

Is performance on 352nd Imminent Threat Detail|4k|PvE&PvP within range?

Reading: 163 server fps on average across the last 48 hours. It never dropped below 95. Reading: 44,433 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,472 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is 352nd Imminent Threat Detail|4k|PvE&PvP up, and how often does it stay up?

Check: connection. 352nd Imminent Threat Detail|4k|PvE&PvP is online at this moment. Reading: uptime. About 6 days 23 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does 352nd Imminent Threat Detail|4k|PvE&PvP enforce, and what are its settings?

No gather rate appears in the name: 352nd Imminent Threat Detail|4k|PvE&PvP. 8 players per group, the default value. Mode check gives build & creative; a build sandbox with no gathering. Listing: Community server. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on 352nd Imminent Threat Detail|4k|PvE&PvP?

From seed 651352, the game generates the procedural map on 352nd Imminent Threat Detail|4k|PvE&PvP. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto 352nd Imminent Threat Detail|4k|PvE&PvP?

Check: join. Open Rust, press F1, then enter client.connect 99.39.168.49:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://352itd.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^k,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^k
Build server Builds: a place to practise and design bases.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.