RUST METRICSFlight deck · live data
Data live Servers11,753 Players67,907 Populated3,403 Fresh wipes 3 h209 Scan5 min
‹ All servers99.146.248.81:28015
Online Full Queue Fresh wipe Wipe due No query

BobsRustServer 5x

Online 99.146.248.81:28015 checked 9m ago

5x biweekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 22:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 131,381 ×1000

Entities

48 h range 131,137–134,185 · memory 4,791 MB
1239 ET SINCE RESTART 1D 02H

Uptime

1 days 2 hours since its last restart, at the last reading
7-day average1peak 4
Rank#3,740top 17%
Last wipe13d agobiweekly schedule
Next wipe21hFri 30 Oct, 20:53 UTC
Memory4,791MB48 h peak 3 players
REC 1

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 20:53 UTC, in 21h. Its biweekly schedule tag · low confidence

usual gap12 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held67%else halves by day 7

Coming wipes

  1. WPT 1Fri 30 Oct, 20:53 UTC21h
  2. WPT 2Thu 5 Nov, 19:00 UTC6d 19hFW
  3. WPT 3Fri 13 Nov, 20:53 UTC14d 21h
  4. WPT 4Fri 27 Nov, 20:53 UTC28d 21h
  5. WPT 5Thu 3 Dec, 19:00 UTC34d 19hFW
  6. WPT 6Fri 11 Dec, 20:53 UTC42d 21h

The first 48 hours of its last wipes

Fri 16 OctSun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 20:53 UTC13d ago 2 – running 0
Sun 4 Oct, 21:13 UTC25d ago 2 held half 12 days 2
Thu 1 Oct, 20:52 UTC FW28d ago 3 held half 3 days 0
Fri 18 Sep, 18:57 UTC41d ago 6 halved by day 7 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on BobsRustServer 5x when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. 41 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 67% of recent wipes. By day 7 it fell below half when it didn't.

How often does BobsRustServer 5x wipe, and when?

Its tag guides the prediction: too few of BobsRustServer 5x's wipes are on record to confirm its schedule. Due on Friday 30 October at 20:53 UTC is its next wipe. The world it runs now was made 13 days 2 hours ago. The tags carry an every-two-weeks wipe schedule.

Tag meanings

How should you read the tags on BobsRustServer 5x?

These are the tags BobsRustServer 5x publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does BobsRustServer 5x appear in Rust Metrics lists and filters?

These Rust Metrics lists carry BobsRustServer 5x: Best 5x Rust servers: live readings and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Player count

Where does BobsRustServer 5x sit in the rankings?

Ranking for BobsRustServer 5x: #3,740 on seven-day player hours, top 17% of all ranked servers.

What is the population on BobsRustServer 5x?

Current headcount on BobsRustServer 5x: 0 players, 100 slots available. Check: players over seven days. Average 1, peak 4. Check: 48-hour peak. 00:00 UTC, 3 players on average.

Server details

Which location does BobsRustServer 5x run from?

Reading: location. BobsRustServer 5x gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 99.146.248.81:28015.

What Rust version is BobsRustServer 5x on?

Rust network protocol 2635 and build 168909 on Linux is the build BobsRustServer 5x runs. Matching protocol is required to join. Let Steam update your game.

How does BobsRustServer 5x perform?

Over the last 48 hours the average was 28 server fps; the floor was 10. Peak entity count: 134,185. Buildings, deployables and all else included. Check: memory. Peak use was 5,953 MB. Expect lag when fps falls and entities climb.

What is the uptime on BobsRustServer 5x, and is it online?

Reading: online. BobsRustServer 5x answers right now. Reading: uptime. About 26 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is BobsRustServer 5x configured, and what rules are in force?

The name carries the rate: 5x gather on BobsRustServer 5x. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on BobsRustServer 5x?

From seed 1100514711, the game generates the procedural map on BobsRustServer 5x. Its size is 4,800. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: BobsRustServer.

Connection

How do you connect to BobsRustServer 5x?

Press F1 in Rust and enter client.connect 99.146.248.81:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/rBYXgKn.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.