RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h0 Scan5 min
‹ All servers98.196.198.69:28015
Online Full Queue Fresh wipe Wipe due No query

Tonzter's Rusty Wasteland

Online NA 98.196.198.69:28015 checked 3h ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 73 SERVER FPS

Server fps

48 h low 58 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 146,290 ×1000

Entities

48 h range 144,126–146,800 · memory 4,894 MB
1239 ET SINCE RESTART 13D 19H

Uptime

13 days 19 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,323top 69% · #1529 in NA
Last wipe25d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Memory4,894MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap3.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 22hFW

The first 48 hours of its last wipes

Wed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 04:58 UTC21d ago 2 – running 0
Sat 3 Oct, 15:17 UTC25d ago 2 halved by day 2 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Tonzter's Rusty Wasteland?

At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 34 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 2 it fell below half when it didn't.

When does Tonzter's Rusty Wasteland wipe?

The only wipe for Tonzter's Rusty Wasteland is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 25 days 5 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on Tonzter's Rusty Wasteland?

These are the tags Tonzter's Rusty Wasteland publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Tonzter's Rusty Wasteland appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Tonzter's Rusty Wasteland: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does Tonzter's Rusty Wasteland sit in the rankings?

Player hours over the last seven days put Tonzter's Rusty Wasteland at #15,323, #1,529 in North America, in the top 69% of all ranked servers.

How full does Tonzter's Rusty Wasteland get?

0 of 100 slots are filled on Tonzter's Rusty Wasteland right now. Seven-day reading: 0 players on average.

Server details

Where does Tonzter's Rusty Wasteland sit?

Tonzter's Rusty Wasteland gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 98.196.198.69:28015.

What Rust version is Tonzter's Rusty Wasteland on?

Reading: Tonzter's Rusty Wasteland, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Tonzter's Rusty Wasteland within range?

Reading: 76 server fps on average across the last 48 hours. It never dropped below 58. Reading: 146,800 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 6,160 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Tonzter's Rusty Wasteland, and is it online?

Reading: online. Tonzter's Rusty Wasteland answers right now. Check: restart. The uptime it reports puts the last restart about 13 days 19 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 15 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Tonzter's Rusty Wasteland?

Reading the name gives no gather rate for Tonzter's Rusty Wasteland. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is Tonzter's Rusty Wasteland on?

Size 5,000 and seed 257863157: the game generates the procedural map on Tonzter's Rusty Wasteland from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join Tonzter's Rusty Wasteland?

To join: start Rust, press F1 and type client.connect 98.196.198.69:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.