[PVE] Man VS Wild
Online NA 97.102.153.245:28015 checked 1h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 34 · below 20 is lag, below 10 is badEntities
48 h range 117,963–120,975 · memory 3,060 MBUptime
9 h 2 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:30 UTC10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 40/200
- 32/200
- 23/100
- 32/100
- 15/150
- 5/420
Quick answers
from the figures on this pageWipe timing
What happens on [PVE] Man VS Wild when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 29 hours in.
What wipe timing does [PVE] Man VS Wild follow?
The only wipe for [PVE] Man VS Wild is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 26 days 22 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does [PVE] Man VS Wild carry, and what do they mean?
Tags published by [PVE] Man VS Wild, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [PVE] Man VS Wild appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [PVE] Man VS Wild: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does [PVE] Man VS Wild hold among Rust servers?
Ranked by seven-day player hours, [PVE] Man VS Wild sits at #9,458 and #1,255 in North America, inside the top 42%.
What player count does [PVE] Man VS Wild carry?
Current headcount on [PVE] Man VS Wild: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 2.
Server details
What location is [PVE] Man VS Wild hosted in?
[PVE] Man VS Wild gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 97.102.153.245:28015.
What Rust version is [PVE] Man VS Wild on?
Reading: [PVE] Man VS Wild, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for [PVE] Man VS Wild?
Reading: 50 server fps on average across the last 48 hours. It never dropped below 34. Reading: 120,975 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,067 MB. Expect lag when fps falls and entities climb.
What is the uptime on [PVE] Man VS Wild, and is it online?
[PVE] Man VS Wild reports online. Status: normal. Reading: uptime. About 9 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 7 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on [PVE] Man VS Wild?
No gather rate appears in the name: [PVE] Man VS Wild. Check: group limit. Up to 10 players. The mode is pve. Note the following: other players are not fought. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is [PVE] Man VS Wild on?
Check: map. Procedural, size 4,500, seed 23133243, generated by the game on [PVE] Man VS Wild. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to [PVE] Man VS Wild?
Check: join. Open Rust, press F1, then enter client.connect 97.102.153.245:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://www.paypal.com/paypalme/ManVsWild is where its website sits.