Name of Server as Shown on the Client Server List
Offline EU 95.27.48.146:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 20:17 UTC, in 4d 18h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Mon 2 Nov, 20:17 UTC4d 18h
- WPT 2Thu 5 Nov, 19:00 UTC7d 17hFW
- WPT 3Mon 9 Nov, 20:17 UTC11d 18h
- WPT 4Mon 16 Nov, 20:17 UTC18d 18h
- WPT 5Mon 23 Nov, 20:17 UTC25d 18h
- WPT 6Mon 30 Nov, 20:17 UTC32d 18h
- WPT 7Thu 3 Dec, 19:00 UTC35d 17hFW
- WPT 8Mon 7 Dec, 20:17 UTC39d 18h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 20:17 UTC30d ago | 1 | – | running | 0 |
| Fri 25 Sep, 06:28 UTC33d ago | 1 | – | 3.6 days | 0 |
| Fri 18 Sep, 07:49 UTC40d ago | 1 | halved by day 3 | 6.9 days | 0 |
| Thu 17 Sep, 17:04 UTC41d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2/100
- 39/100
- 19/50
- 2/200
- 1/150
- 9/200
Quick answers
from the figures on this pageWipe schedule
What happens on Name of Server as Shown on the Client Server List when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. 11 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 3 it fell below half.
How often does Name of Server as Shown on the Client Server List wipe, and when?
The prediction follows its tag, because too few of Name of Server as Shown on the Client Server List's wipes are on record to confirm its schedule. Due on Monday 2 November at 20:17 UTC is its next wipe. The world in play was created 30 days 5 hours ago. Its tags carry a weekly wipe schedule.
Tag meanings
How should you read the tags on Name of Server as Shown on the Client Server List?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts60 (Group limit): Teams are capped at 60; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^w (Weekly): It wipes each week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^i (Battlefield): Fast PvP served by kits and boosted rates; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe from Name of Server as Shown on the Client Server List. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Name of Server as Shown on the Client Server List appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Name of Server as Shown on the Client Server List: EU Rust servers, checked, Modded Rust servers, checked live and Rust battlefield servers: check the readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Ranked by seven-day player hours, Name of Server as Shown on the Client Server List sits at #16,860 and #2,570 in Europe, inside the top 71%.
What player count does Name of Server as Shown on the Client Server List carry?
Reading for Name of Server as Shown on the Client Server List: offline at this moment; last seen 29 days 9 hours ago.
Operator and location
What location is Name of Server as Shown on the Client Server List hosted in?
Reading: location. The EU tag puts Name of Server as Shown on the Client Server List in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 95.27.48.146:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Reading: Name of Server as Shown on the Client Server List, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Name of Server as Shown on the Client Server List, and is it online?
Check: connection. Name of Server as Shown on the Client Server List is offline at this moment. Last contact was 29 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Name of Server as Shown on the Client Server List enforce, and what are its settings?
Check: gather rate. The name Name of Server as Shown on the Client Server List does not state one. The cap on groups is 60 players. battlefield, high rates and kits for fast PvP — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Name of Server as Shown on the Client Server List on?
The game generates a procedural map for Name of Server as Shown on the Client Server List.
How to join
How do you connect to Name of Server as Shown on the Client Server List?
Check: join. Open Rust, press F1, then enter client.connect 95.27.48.146:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.