Remont
Offline 95.27.17.156:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 14:10 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 14:03 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 13:56 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 13:41 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 13:36 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 15:38 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 15:31 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 15:20 UTC5d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 20/300
- 1/3300
- 8/300
- 4/40
- 3/100
- 0/50
Quick answers
from the figures on this pageReset cycle
When does Remont wipe?
A new world is made every few hours by Remont, which keeps no wipe schedule; those resets are not wipes.
Tags
Which tags does Remont carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here from Remont. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Remont appear in Rust Metrics lists and filters?
On Rust Metrics, Remont sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does Remont hold among Rust servers?
Ranking for Remont: #7,214 on seven-day player hours, top 32% of all ranked servers.
What player count does Remont carry?
Reading for Remont: offline at this moment; last seen 36 hours ago. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 15:00 UTC, 1 players on average.
Server
Where does Remont sit?
No region tag on Remont. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 95.27.17.156:28015.
What Rust version is Remont on?
Rust network protocol 2635 and build 168909 on Windows is the build Remont runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Remont, and is it online now?
Check: connection. Remont is offline at this moment. Last contact was 36 hours ago. Uptime for the last 5 full days: 36 of 120 hours, or 30%. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Settings and map
How is Remont configured, and what rules are in force?
No gather rate appears in the name: Remont. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is off. That is Valve's anti-cheat.
Which map is live on Remont?
Procedural map on Remont, made by the game's generator.
Join
How can you get onto Remont?
Press F1 in Rust and enter client.connect 95.27.17.156:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.