testserver
Offline EU 95.24.237.78:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU, and #525 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 28 October, 10:00 UTC, in 13h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 272/275
- 2/100
- 2/200
- 1/100
- 35/150
- 40/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does testserver follow?
An estimate from weekly: 7 days after its last wipe gives testserver's next wipe. Due on Wednesday 28 October at 10:00 UTC is its next wipe. The world it runs now was made 13 days 10 hours ago. Its tags carry a weekly wipe schedule.
Lists and filters
How should you read the tags on testserver?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): Slots: 200; ts3 (Group limit): Team cap: 3; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in from testserver. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show testserver?
On Rust Metrics, testserver sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Trio servers, group limit 3. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Occupancy
What position does testserver hold among Rust servers?
Player hours over the last seven days put testserver at #15,180, #2,599 in Europe, in the top 70% of all ranked servers. Check: group rank. #525 among trio servers.
What player count does testserver carry?
Reading for testserver: offline at this moment; last seen 11 days ago.
Server
Which location does testserver run from?
Its EU tag places testserver in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 95.24.237.78:28015.
What Rust version is testserver on?
Reading: testserver, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is testserver, and is it online now?
testserver reports offline. The last reading came 11 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 15 October 2026.
Settings and map
What rules does testserver enforce, and what are its settings?
Check: gather rate. The name testserver does not state one. Groups stop at 3 players. The label given is trio. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Join
How can you get onto testserver?
To join: start Rust, press F1 and type client.connect 95.24.237.78:28015. Or press Launch Rust here and Steam opens the game and connects you.