RUST METRICSFlight deck · live data
Data live Servers11,826 Players82,123 Populated3,756 Fresh wipes 3 h273 Scan5 min
‹ All servers185.189.255.239:35600
Online Full Queue Fresh wipe Wipe due No query

ParaBellum Rust Х50\Max3\No Workbench

Online 185.189.255.239:35600 checked 12m ago

trio weekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 81 SERVER FPS

Server fps

48 h low 44 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 92,221 ×1000

Entities

48 h range 90,228–104,576 · memory 2,077 MB
1239 ET SINCE RESTART 09:05

Uptime

9 h 5 min since its last restart, at the last reading
7-day average1peak 6
Rank#3,054top 14%
Last wipe10h agoweekly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Memory2,077MB48 h peak 4 players
REC 1

Players

AveragePeakWipe
0123415:0000:0009:0019:0004:0013:00Wiped Thu 29 Oct, 04:00 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
05010015020015:0000:0009:0019:0004:0013:00Wiped Thu 29 Oct, 04:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, and #228 of the trio servers (top 36%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 4hFW
  2. WPT 2Thu 12 Nov, 04:00 UTC13d 13h
  3. WPT 3Thu 19 Nov, 04:00 UTC20d 13h
  4. WPT 4Thu 26 Nov, 04:00 UTC27d 13h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 4hFW
  6. WPT 6Thu 10 Dec, 04:00 UTC41d 13h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 13 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:00 UTC10h ago – – running 0
Thu 22 Oct, 03:42 UTC7d ago 4 – – 0
Thu 15 Oct, 03:53 UTC14d ago 4 held half 7 days 1
Thu 8 Oct, 03:53 UTC21d ago 2 held half 7 days 0
Thu 1 Oct, 17:55 UTC FW27d ago 3 held half 6.4 days 0
Thu 24 Sep, 03:39 UTC35d ago 2 held half 7.6 days 0
Thu 17 Sep, 03:41 UTC42d ago 3 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on ParaBellum Rust Х50\Max3\No Workbench when wipe day comes?

An average of 3 players came at the busiest on its recent wipes. 13 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

What wipe timing does ParaBellum Rust Х50\Max3\No Workbench follow?

Wipes on ParaBellum Rust Х50\Max3\No Workbench come every Thursday at 04:00 UTC. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 10 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Tags

Which tags does ParaBellum Rust Х50\Max3\No Workbench carry, and what do they mean?

Tags published by ParaBellum Rust Х50\Max3\No Workbench, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts3 (Group limit): Team cap: 3; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show ParaBellum Rust Х50\Max3\No Workbench?

On Rust Metrics, ParaBellum Rust Х50\Max3\No Workbench sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Trio servers, group limit 3. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Population

What position does ParaBellum Rust Х50\Max3\No Workbench hold among Rust servers?

Ranking for ParaBellum Rust Х50\Max3\No Workbench: #3,054 on seven-day player hours, top 14% of all ranked servers. Check: group rank. #228 among trio servers.

How full does ParaBellum Rust Х50\Max3\No Workbench get?

Current headcount on ParaBellum Rust Х50\Max3\No Workbench: 1 players, 100 slots available. Check: players over seven days. Average 1, peak 6. The last 48 hours peaked at 19:00 UTC, averaging 3 players at that hour.

Server details

What location is ParaBellum Rust Х50\Max3\No Workbench hosted in?

Check: location. No region tag comes from ParaBellum Rust Х50\Max3\No Workbench, but the name points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.189.255.239:35600.

What Rust version is ParaBellum Rust Х50\Max3\No Workbench on?

Rust network protocol 2635 and build 168909 on Windows is the build ParaBellum Rust Х50\Max3\No Workbench runs. Matching protocol is required to join. Let Steam update your game.

Is performance on ParaBellum Rust Х50\Max3\No Workbench within range?

Reading: 75 server fps on average across the last 48 hours. It never dropped below 44. Check: entities. The peak was 104,576, counting buildings, deployables and the rest of the world. Memory peak: 2,633 MB. Expect lag when fps falls and entities climb.

What is the uptime on ParaBellum Rust Х50\Max3\No Workbench, and is it online?

Reading: online. ParaBellum Rust Х50\Max3\No Workbench answers right now. By its reported uptime, the last restart was roughly 9 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is ParaBellum Rust Х50\Max3\No Workbench configured, and what rules are in force?

Check: gather rate. The name ParaBellum Rust Х50\Max3\No Workbench does not state one. Check: group limit. 3 players, under the name trio. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

Which map is live on ParaBellum Rust Х50\Max3\No Workbench?

Check: map. Procedural, size 4,000, seed 792503474, generated by the game on ParaBellum Rust Х50\Max3\No Workbench. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto ParaBellum Rust Х50\Max3\No Workbench?

Press F1 in Rust and enter client.connect 185.189.255.239:35600. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://m.vk.com/parabellum_rust is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,ts3,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players Slots: 100.
ts3
Group limit Team cap: 3.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.