RUST METRICSFlight deck · live data
Data live Servers11,630 Players43,856 Populated3,098 Fresh wipes 3 h89 Scan5 min
‹ All servers95.154.95.23:28015
Online Full Queue Fresh wipe Wipe due No query

[RU] RCVL_25Rus PVE/PVP Four

Online EA 95.154.95.23:28015 checked 12m ago

quad biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 06:00 UTC
0 13 26 38 51 PAX 3 /51

Players now

6% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 93 SERVER FPS

Server fps

48 h low 43 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 118,255 ×1000

Entities

48 h range 95,175–118,930 · memory 3,608 MB
1239 ET SINCE RESTART 11:05

Uptime

11 h 5 min since its last restart, at the last reading
7-day average2peak 9
Rank#2,247top 10% · #232 in EA
Last wipe5d agobiweekly schedule
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Memory3,608MB48 h peak 7 players
REC 1

Players

AveragePeak
0246809:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers, top 42% in EA, and #130 of the quad servers (top 16%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

usual gap35 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 11.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 10hFW
  2. WPT 2Thu 26 Nov, 19:12 UTC29d 10h
  3. WPT 3Thu 3 Dec, 19:00 UTC36d 10hFW

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 39 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:12 UTC5d ago 8 – running 0
Thu 1 Oct, 19:13 UTC FW26d ago 8 halved by day 19 21 days 0
Thu 17 Sep, 19:14 UTC40d ago 4 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [RU] RCVL_25Rus PVE/PVP Four?

The busiest point of its recent wipes drew 7 players on average. 39 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 11.5 when it didn't.

How often does [RU] RCVL_25Rus PVE/PVP Four wipe, and when?

The wipe rhythm of [RU] RCVL_25Rus PVE/PVP Four is every 5 weeks on Thursday at 19:12 UTC. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 5 days 12 hours ago. The tags carry an every-two-weeks wipe schedule.

Lists and filters

Which tags does [RU] RCVL_25Rus PVE/PVP Four carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp51 (Max players): Slots: 51; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EA (East Asia): East Asia is the browser category it sits in from [RU] RCVL_25Rus PVE/PVP Four. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [RU] RCVL_25Rus PVE/PVP Four appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [RU] RCVL_25Rus PVE/PVP Four: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week.

Population

Where does [RU] RCVL_25Rus PVE/PVP Four sit in the rankings?

Top 10% of all ranked servers: [RU] RCVL_25Rus PVE/PVP Four takes #2,247 on seven-day player hours and #232 in Asia. Check: group rank. #130 among quad servers.

How full does [RU] RCVL_25Rus PVE/PVP Four get?

Current headcount on [RU] RCVL_25Rus PVE/PVP Four: 3 players, 51 slots available. Check: players over seven days. Average 2, peak 9. Average at the busiest hour was 6 players, at 11:00 UTC over the last 48 hours.

Operator and location

Where does [RU] RCVL_25Rus PVE/PVP Four sit?

Its EA tag places [RU] RCVL_25Rus PVE/PVP Four in Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 95.154.95.23:28015.

What Rust version is [RU] RCVL_25Rus PVE/PVP Four on?

Rust network protocol 2635 and build 168909 on Linux is the build [RU] RCVL_25Rus PVE/PVP Four runs. Matching protocol is required to join. Let Steam update your game.

Is performance on [RU] RCVL_25Rus PVE/PVP Four within range?

Check: fps. Average 90 server fps over the last 48 hours, low of 43. Within range. Reading: 118,930 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,522 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [RU] RCVL_25Rus PVE/PVP Four, and is it online?

Reading: online. [RU] RCVL_25Rus PVE/PVP Four answers right now. Reading: uptime. About 11 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is [RU] RCVL_25Rus PVE/PVP Four configured, and what rules are in force?

Check: gather rate. The name [RU] RCVL_25Rus PVE/PVP Four does not state one. The group cap is 4 players, read as quad. Mode check gives pve; other players are not fought. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is [RU] RCVL_25Rus PVE/PVP Four on?

Check: map. Procedural, size 4,250, seed 20261023, generated by the game on [RU] RCVL_25Rus PVE/PVP Four. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join [RU] RCVL_25Rus PVE/PVP Four?

To join: start Rust, press F1 and type client.connect 95.154.95.23:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://m.vk.com/rcvl_rust.

PLACARDS

Server tags

what each one means

Published as mp51,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp51
Max players Slots: 51.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

EA
East Asia East Asia is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.