RUST METRICSFlight deck · live data
Data live Servers11,819 Players71,592 Populated3,741 Fresh wipes 3 h137 Scan5 min
‹ All servers82.21.2.4:10158
Online Full Queue Fresh wipe Wipe due No query

[JP][PvE]mameserver初心者おいで!

Online EA 82.21.2.4:10158 checked 12m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 20:00 UTC
0 16 32 49 65 PAX 1 /65

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 146 SERVER FPS

Server fps

48 h low 85 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 119,912 ×1000

Entities

48 h range 118,594–137,366 · memory 2,998 MB
1239 ET SINCE RESTART 00:03

Uptime

0 h 3 min since its last restart, at the last reading
7-day average8peak 26
Rank#1,066top 5% · #97 in EA
Last wipe11d agobiweekly schedule
Next wipe2d 9hFri 30 Oct, 07:38 UTC
Memory2,998MB48 h peak 18 players
REC 1

Players

AveragePeak
0510152022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers, top 18% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 07:38 UTC, in 2d 9h. Every other Friday at 07:38 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak38players, last three wipes
crowd held0%else halves by day 8

Coming wipes

  1. WPT 1Fri 30 Oct, 07:38 UTC2d 9h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 21hFW
  3. WPT 3Fri 13 Nov, 07:38 UTC16d 9h
  4. WPT 4Fri 27 Nov, 07:38 UTC30d 9h
  5. WPT 5Thu 3 Dec, 19:00 UTC36d 21hFW
  6. WPT 6Fri 11 Dec, 07:38 UTC44d 9h

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 47 hours in, with 1 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:38 UTC11d ago 30+1 queue – running 1
Fri 2 Oct, 07:32 UTC25d ago 44+7 queue halved by day 6 14 days 0
Fri 18 Sep, 07:26 UTC39d ago 41+1 queue halved by day 10 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [JP][PvE]mameserver初心者おいで!?

The busiest point of its recent wipes drew 38 players on average. 47 hours after the wipe the crowd peaked on the latest wipe, with 1 more in the queue. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 8 it fell below half when it didn't.

What wipe timing does [JP][PvE]mameserver初心者おいで! follow?

The wipe rhythm of [JP][PvE]mameserver初心者おいで! is every other Friday at 07:38 UTC. Friday 30 October at 07:38 UTC is when its next wipe is due. The world it runs now was made 11 days 14 hours ago. A wipe schedule of every two weeks is published in its tags.

Tag meanings

How should you read the tags on [JP][PvE]mameserver初心者おいで!?

Tags published by [JP][PvE]mameserver初心者おいで!, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp65 (Max players): Slots: 65; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EA (East Asia): The server browser files it under East Asia. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [JP][PvE]mameserver初心者おいで! appear in Rust Metrics lists and filters?

On Rust Metrics, [JP][PvE]mameserver初心者おいで! sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Where does [JP][PvE]mameserver初心者おいで! sit in the rankings?

Player hours over the last seven days put [JP][PvE]mameserver初心者おいで! at #1,066, #97 in Asia, in the top 5% of all ranked servers.

What is the population on [JP][PvE]mameserver初心者おいで!?

Current headcount on [JP][PvE]mameserver初心者おいで!: 1 players, 65 slots available. Check: players over seven days. Average 8, peak 26. The last 48 hours peaked at 12:00 UTC, averaging 16 players at that hour.

Server details

Which location does [JP][PvE]mameserver初心者おいで! run from?

[JP][PvE]mameserver初心者おいで! gives Asia as its location, with the EA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 82.21.2.4:10158.

What Rust version is [JP][PvE]mameserver初心者おいで! on?

Rust network protocol 2635 and build 168909 on Linux is the build [JP][PvE]mameserver初心者おいで! runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [JP][PvE]mameserver初心者おいで! within range?

Over the last 48 hours the average was 123 server fps; the floor was 85. Reading: 137,366 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,632 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is [JP][PvE]mameserver初心者おいで! up, and how often does it stay up?

Reading: online. [JP][PvE]mameserver初心者おいで! answers right now. Check: restart. The uptime it reports puts the last restart about 3 minutes ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on [JP][PvE]mameserver初心者おいで!?

No gather rate appears in the name: [JP][PvE]mameserver初心者おいで!. The group cap is 8 players, which is the default in the game. Mode check gives pve; fighting between players is off. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on [JP][PvE]mameserver初心者おいで!?

From seed 935196562, the game generates the procedural map on [JP][PvE]mameserver初心者おいで!. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join [JP][PvE]mameserver初心者おいで!?

To join: start Rust, press F1 and type client.connect 82.21.2.4:10158. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/brFmTA2G4B is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp65,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp65
Max players Slots: 65.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.