RUST METRICSFlight deck · live data
Data live Servers11,882 Players96,098 Populated4,089 Fresh wipes 3 h162 Scan5 min
‹ All servers116.108.184.193:28015
Online Full Queue Fresh wipe Wipe due No query

VNZ Rust 3X PvE Zombie | VN/SEA

Online EA 116.108.184.193:28015 checked 11m ago

3x quad biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 97 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 95,173 ×1000

Entities

48 h range 80,989–97,837 · memory 2,570 MB
1239 ET SINCE RESTART 08:04

Uptime

8 h 4 min since its last restart, at the last reading
7-day average4peak 13
Rank#1,661top 8% · #182 in EA
Last wipe13d agobiweekly schedule
Next wipe14hWed 28 Oct, 09:07 UTC
Memory2,570MB48 h peak 7 players
REC 1

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct19 Oct22 Oct24 Oct27 Oct

Top 8% of all ranked servers, top 33% in EA, and #85 of the quad servers (top 10%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Wednesday 28 October, 09:07 UTC, in 14h. Biweekly: 14 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does VNZ Rust 3X PvE Zombie | VN/SEA wipe, and when?

From biweekly: 14 days after its last wipe, the next wipe of VNZ Rust 3X PvE Zombie | VN/SEA is an estimate. Due on Wednesday 28 October at 09:07 UTC is its next wipe. 13 days 9 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Tags

How should you read the tags on VNZ Rust 3X PvE Zombie | VN/SEA?

Tags published by VNZ Rust 3X PvE Zombie | VN/SEA, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EA (East Asia): East Asia is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates VNZ Rust 3X PvE Zombie | VN/SEA?

The vnzrust.duckdns.org hostname on VNZ Rust 3X PvE Zombie | VN/SEA is used by no other server we track.

Where does VNZ Rust 3X PvE Zombie | VN/SEA appear in Rust Metrics lists and filters?

On Rust Metrics, VNZ Rust 3X PvE Zombie | VN/SEA sits in these lists: 3x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Player count

Where does VNZ Rust 3X PvE Zombie | VN/SEA sit in the rankings?

Ranked by seven-day player hours, VNZ Rust 3X PvE Zombie | VN/SEA sits at #1,661 and #182 in Asia, inside the top 8%. The quad group places it at #85.

How full does VNZ Rust 3X PvE Zombie | VN/SEA get?

0 of 40 slots are filled on VNZ Rust 3X PvE Zombie | VN/SEA right now. Seven-day check: 4 players on average. Peak reading: 13. The last 48 hours peaked at 17:00 UTC, averaging 5 players at that hour.

Server

Which location does VNZ Rust 3X PvE Zombie | VN/SEA run from?

Its EA tag places VNZ Rust 3X PvE Zombie | VN/SEA in Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 116.108.184.193:28015.

What Rust version is VNZ Rust 3X PvE Zombie | VN/SEA on?

Reading: VNZ Rust 3X PvE Zombie | VN/SEA, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How does VNZ Rust 3X PvE Zombie | VN/SEA perform?

Reading: 95 server fps on average across the last 48 hours. It never dropped below 60. Peak entity count: 97,837. Buildings, deployables and all else included. Check: memory. Peak use was 3,143 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on VNZ Rust 3X PvE Zombie | VN/SEA, and is it online?

Reading: online. VNZ Rust 3X PvE Zombie | VN/SEA answers right now. By its reported uptime, the last restart was roughly 8 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 14 October 2026.

Settings and map

What rules does VNZ Rust 3X PvE Zombie | VN/SEA enforce, and what are its settings?

The name carries the rate: 3x gather on VNZ Rust 3X PvE Zombie | VN/SEA. Groups stop at 4 players. The label given is quad. The mode is pve. Note the following: no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is VNZ Rust 3X PvE Zombie | VN/SEA on?

From seed 928980707, the game generates the procedural map on VNZ Rust 3X PvE Zombie | VN/SEA. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto VNZ Rust 3X PvE Zombie | VN/SEA?

To join: start Rust, press F1 and type client.connect 116.108.184.193:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/s3yJtFbGVC.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players Slots: 40.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

EA
East Asia East Asia is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.