RUST METRICSFlight deck · live data
Data live Servers11,722 Players61,093 Populated3,368 Fresh wipes 3 h184 Scan5 min
‹ All servers94.231.215.9:28015
Online Full Queue Fresh wipe Wipe due No query

[US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits

Online NA 94.231.215.9:28015 checked 11m ago

2x trio biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 09:00 UTC
0 8 15 22 30 PAX 1 /30

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 43,051 ×1000

Entities

48 h range 41,877–47,075 · memory 2,153 MB
1239 ET SINCE RESTART 01:03

Uptime

1 h 3 min since its last restart, at the last reading
7-day average0peak 4
Rank#6,672top 30% · #1048 in NA
Last wipe1d agobiweekly schedule
Next wipe1d 8hFri 30 Oct, 19:59 UTC
Memory2,153MB48 h peak 4 players
REC 1

Players

AveragePeakWipe
0123412:0021:0006:0014:0000:0009:00Wiped Tue 27 Oct, 19:58 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
01020304012:0021:0006:0014:0000:0009:00Wiped Tue 27 Oct, 19:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 56% in NA, and #397 of the trio servers (top 63%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 19:59 UTC, in 1d 8h. Every Tuesday at 19:58 and every Friday at 19:59 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Fri 30 Oct, 19:59 UTC1d 8h
  2. WPT 2Tue 3 Nov, 19:58 UTC5d 8h
  3. WPT 3Thu 5 Nov, 19:00 UTC7d 7hFW
  4. WPT 4Fri 6 Nov, 19:59 UTC8d 8h
  5. WPT 5Tue 10 Nov, 19:58 UTC12d 8h
  6. WPT 6Fri 13 Nov, 19:59 UTC15d 8h
  7. WPT 7Tue 17 Nov, 19:58 UTC19d 8h
  8. WPT 8Fri 20 Nov, 19:59 UTC22d 8h

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:58 UTC1d ago – – running 0
Fri 23 Oct, 19:59 UTC5d ago 4 halved by day 2 4 days 0
Tue 20 Oct, 19:58 UTC8d ago 6 halved by day 1 3 days 1
Fri 16 Oct, 19:59 UTC12d ago 4 halved by day 1 4 days 1
Tue 13 Oct, 19:58 UTC15d ago 4 halved by day 1 3 days 0
Fri 9 Oct, 19:59 UTC19d ago 6 halved by day 1 4 days 3
Tue 6 Oct, 19:58 UTC22d ago 1 halved by day 1 3 days 0
Fri 2 Oct, 19:59 UTC26d ago 1 halved by day 2 4 days 0
Thu 1 Oct, 17:56 UTC FW27d ago 1 – 1.1 days 0
Tue 29 Sep, 19:58 UTC29d ago 5 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits?

The busiest point of its recent wipes drew 5 players on average. Peak crowd on the latest wipe: 1 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.

How often does [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits wipe, and when?

The wipe rhythm of [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits is every Tuesday at 19:58 and every Friday at 19:59 UTC. Due on Friday 30 October at 19:59 UTC is its next wipe. The world in play was created 39 hours ago. The tags carry an every-two-weeks wipe schedule.

Lists and filters

How should you read the tags on [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits?

These are the tags [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): The server holds 30 slots; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): Its browser listing: North America; oxidation (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits?

Check: operator. [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits publishes a spoonkidrust.com hostname, and 6 other servers we track do too. Same operator, most likely.

Where does [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits: 2x Rust servers, checked live, Modded Rust servers, checked live, Trio servers, group limit 3 and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 2x.

Player count

Where does [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits sit in the rankings?

Top 30% of all ranked servers: [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits takes #6,672 on seven-day player hours and #1,048 in North America. Among servers in trio, it stands at #397.

What is the population on [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits?

1 of 30 slots are filled on [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits right now. Check: players over seven days. Average 0, peak 4. Check: 48-hour peak. 22:00 UTC, 4 players on average.

Server details

What location is [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits hosted in?

Reading: location. The NA tag puts [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 94.231.215.9:28015.

What Rust version is [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits on?

Rust network protocol 2635 and build 168909 on Linux is the build [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits?

Check: fps. Average 30 server fps over the last 48 hours, low of 30. Within range. Peak entity count: 47,075. Buildings, deployables and all else included. Check: memory. Peak use was 2,948 MB. Expect lag when fps falls and entities climb.

How reliable is [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits, and is it online now?

Check: connection. [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits is online at this moment. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Reading: 72% uptime over the last 7 full days. It was up 121 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits configured, and what rules are in force?

Gather rate check: 2x. That comes from the name [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits. Groups stop at 3 players. The label given is trio. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits?

Size 3,600 and seed 1833: the game generates the procedural map on [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: store.SpoonkidRust.com.

How to join

How do you connect to [US] Spoonkid Rust - 2x Tues & Fri | Solo/Duo/Trio | Kits?

Check: join. Open Rust, press F1, then enter client.connect 94.231.215.9:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/spoonkidrust.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts3,^o^z,oxidation

Game

gmrust
Game mode The game mode is plain Rust survival.
mp30
Max players The server holds 30 slots.
ts3
Group limit Teams are capped at 3.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America Its browser listing: North America.

Other

oxidation
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.