A Rust Server
Offline NA 51.161.199.206:28050 checked 1d ago
Server instruments
last reading Wed 17:00 UTCPlayers now
no slots published 7-day avg7-day peak 1, past the slotsServer fps
48 h low 40 · below 20 is lag, below 10 is badEntities
48 h range 353–35,076 · memory 1,064 MBUptime
12 h 31 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 21hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 21hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 03:33 UTC1d ago | – | – | running | 1 |
| Tue 20 Oct, 07:58 UTC9d ago | 1 | halved by day 1 | 7.8 days | 0 |
| Thu 15 Oct, 09:24 UTC14d ago | 1 | halved by day 1 | 4.9 days | 0 |
| Wed 7 Oct, 22:54 UTC21d ago | 1 | halved by day 1 | 7.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 15/175
- 9/90
- 6/1000
- 3/15
- 1/50
- 1/50
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on A Rust Server?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 2 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 1 it fell below half.
How often does A Rust Server wipe, and when?
Once a month A Rust Server wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 42 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does A Rust Server carry, and what do they mean?
Tags published by A Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which operator is behind A Rust Server?
Check: operator. A Rust Server publishes a spoonkidrust.com hostname, and 6 other servers we track do too. Same operator, most likely.
Which lists and filters on Rust Metrics show A Rust Server?
These Rust Metrics lists carry A Rust Server: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Occupancy
Where does A Rust Server sit in the rankings?
Player hours over the last seven days put A Rust Server at #6,822, #1,069 in North America, in the top 31% of all ranked servers.
How full does A Rust Server get?
Status for A Rust Server: offline. Last seen 28 hours ago. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 01:00 UTC, averaging 1 players at that hour.
Server
Which location does A Rust Server run from?
A Rust Server gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 51.161.199.206:28050.
What Rust version is A Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on A Rust Server within range?
Over the last 48 hours the average was 40 server fps; the floor was 40. Reading: 35,076 entities at the highest. That covers buildings, deployables and everything else. Reading: 1,840 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on A Rust Server, and is it online?
Check: connection. A Rust Server is offline at this moment. Last contact was 28 hours ago. Reading: uptime. About 12 hours ago it restarted, on its own count. Reading: 96% uptime over the last 7 full days. It was up 162 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on A Rust Server?
No gather rate appears in the name: A Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on A Rust Server?
Size 1,000 and seed 3908: the game generates the procedural map on A Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
How to join
How can you get onto A Rust Server?
Press F1 in Rust and enter client.connect 51.161.199.206:28050. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.