#2 Omsk-Rust X10000
Online EU 94.137.28.90:36400 checked 10m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 24 · below 20 is lag, below 10 is badEntities
48 h range 55,906–68,727 · memory 1,792 MBUptime
0 h 30 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 11:11 UTC, in 23h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Fri 30 Oct, 11:11 UTC23h
- WPT 2Thu 5 Nov, 19:00 UTC7d 7hFW
- WPT 3Fri 6 Nov, 11:11 UTC7d 23h
- WPT 4Fri 13 Nov, 11:11 UTC14d 23h
- WPT 5Fri 20 Nov, 11:11 UTC21d 23h
- WPT 6Fri 27 Nov, 11:11 UTC28d 23h
- WPT 7Thu 3 Dec, 19:00 UTC35d 7hFW
- WPT 8Fri 4 Dec, 11:11 UTC35d 23h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 11:11 UTC13d ago | 5 | – | running | 0 |
| Fri 9 Oct, 10:56 UTC20d ago | 1 | held half | 7 days | 0 |
| Fri 2 Oct, 10:56 UTC27d ago | 5 | held half | 7 days | 0 |
| Thu 1 Oct, 18:57 UTC FW27d ago | 5 | – | 0.7 days | 0 |
| Fri 25 Sep, 11:04 UTC34d ago | 4 | held half | 6.3 days | 0 |
| Fri 18 Sep, 11:05 UTC41d ago | 5 | held half | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 132/130
- 15/200
- 6/150
- 7/200
- 5/250
- 1/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on #2 Omsk-Rust X10000?
The busiest point of its recent wipes drew 4 players on average. After the latest wipe, numbers topped out at 4 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
When does #2 Omsk-Rust X10000 wipe?
Its tag guides the prediction: too few of #2 Omsk-Rust X10000's wipes are on record to confirm its schedule. Due on Friday 30 October at 11:11 UTC is its next wipe. The world it runs now was made 13 days ago. A weekly wipe schedule is published in its tags.
Tags
Which tags does #2 Omsk-Rust X10000 carry, and what do they mean?
These are the tags #2 Omsk-Rust X10000 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does #2 Omsk-Rust X10000 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry #2 Omsk-Rust X10000: Gather rate above 10x: server list, EU Rust servers, checked, Modded Rust servers, checked live and Rust battlefield servers: check the readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
Population
Where does #2 Omsk-Rust X10000 sit in the rankings?
Player hours over the last seven days put #2 Omsk-Rust X10000 at #3,599, #1,338 in Europe, in the top 16% of all ranked servers.
How full does #2 Omsk-Rust X10000 get?
Current headcount on #2 Omsk-Rust X10000: 0 players, 100 slots available. Seven-day check: 1 players on average. Peak reading: 1. Check: 48-hour peak. 04:00 UTC, 0 players on average.
Server
Which location does #2 Omsk-Rust X10000 run from?
Reading: location. The EU tag puts #2 Omsk-Rust X10000 in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 94.137.28.90:36400.
What Rust version is #2 Omsk-Rust X10000 on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by #2 Omsk-Rust X10000. Check: protocol. To join, your game must match; Steam handles the update.
How does #2 Omsk-Rust X10000 perform?
Check: fps. Average 30 server fps over the last 48 hours, low of 24. Within range. Reading: 68,727 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,116 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is #2 Omsk-Rust X10000, and is it online now?
Reading: online. #2 Omsk-Rust X10000 answers right now. Reading: uptime. About 30 minutes ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is #2 Omsk-Rust X10000 configured, and what rules are in force?
Gather rate check: 10000x. That comes from the name #2 Omsk-Rust X10000. No limit is set beyond the default. Groups take up to 8 players. battlefield, high rates and kits for fast PvP — that is the game mode. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is #2 Omsk-Rust X10000 on?
Size 3,500 and seed 253923540: the game generates the procedural map on #2 Omsk-Rust X10000 from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join #2 Omsk-Rust X10000?
Press F1 in Rust and enter client.connect 94.137.28.90:36400. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://rust-omsk.gamestores.app.