RUST METRICSFlight deck · live data
Data live Servers11,694 Players45,403 Populated3,140 Fresh wipes 3 h97 Scan5 min
‹ All servers92.62.204.94:28015
Online Full Queue Fresh wipe Wipe due No query

RustHytten - [DK] 2x

Online EU 92.62.204.94:28015 checked 10m ago

2x weekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 184 SERVER FPS

Server fps

48 h low 184 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 30,482 ×1000

Entities

48 h range 27,980–30,482 · memory 2,150 MB
1239 ET SINCE RESTART 18:25

Uptime

18 h 25 min since its last restart, at the last reading
7-day average0peak 1
Rank#14,840top 67% · #2519 in EU
Last wipe6d agoweekly schedule
Next wipe17hThu 29 Oct, 18:01 UTC
Memory2,150MBat the last reading
REC 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 67% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:01 UTC, in 17h. Every Thursday at 18:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  1. WPT 1Thu 29 Oct, 18:01 UTC17h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 18hFW
  3. WPT 3Thu 12 Nov, 18:01 UTC14d 17h
  4. WPT 4Thu 19 Nov, 18:01 UTC21d 17h
  5. WPT 5Thu 26 Nov, 18:01 UTC28d 17h
  6. WPT 6Thu 3 Dec, 19:00 UTC35d 18hFW
  7. WPT 7Thu 10 Dec, 18:01 UTC42d 17h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:01 UTC6d ago 0 – running 0
Thu 15 Oct, 18:01 UTC13d ago 0 – 7 days 0
Thu 8 Oct, 18:01 UTC20d ago 1 halved by day 1 7 days 0
Thu 1 Oct, 17:40 UTC FW27d ago 2 halved by day 4 7 days 0
Thu 24 Sep, 18:00 UTC34d ago 0 – 7 days 0
Thu 17 Sep, 18:01 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on RustHytten - [DK] 2x?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 2.5 it fell below half.

How often does RustHytten - [DK] 2x wipe, and when?

every Thursday at 18:01 UTC is how RustHytten - [DK] 2x wipes. Due on Thursday 29 October at 18:01 UTC is its next wipe. The world in play was created 6 days 6 hours ago. Its tags carry a weekly wipe schedule.

Tags

How should you read the tags on RustHytten - [DK] 2x?

Tags published by RustHytten - [DK] 2x, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): Slots: 200; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RustHytten - [DK] 2x?

Rust Metrics lists featuring RustHytten - [DK] 2x: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Player count

What position does RustHytten - [DK] 2x hold among Rust servers?

Player hours over the last seven days put RustHytten - [DK] 2x at #14,840, #2,519 in Europe, in the top 67% of all ranked servers.

What player count does RustHytten - [DK] 2x carry?

0 of 200 slots are filled on RustHytten - [DK] 2x right now. Check: players over seven days. Average 0, peak 1.

Server

What location is RustHytten - [DK] 2x hosted in?

RustHytten - [DK] 2x gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 92.62.204.94:28015.

What Rust version is RustHytten - [DK] 2x on?

Reading: RustHytten - [DK] 2x, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on RustHytten - [DK] 2x within range?

Check: fps. Average 194 server fps over the last 48 hours, low of 184. Within range. Reading: 30,482 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,337 MB. Expect lag when fps falls and entities climb.

How reliable is RustHytten - [DK] 2x, and is it online now?

RustHytten - [DK] 2x reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 18 hours ago. Reading: 86% uptime over the last 7 full days. It was up 144 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on RustHytten - [DK] 2x?

Gather rate check: 2x. That comes from the name RustHytten - [DK] 2x. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is RustHytten - [DK] 2x on?

Size 2,500 and seed 1736110471: the game generates the procedural map on RustHytten - [DK] 2x from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

How to join

How do you connect to RustHytten - [DK] 2x?

To join: start Rust, press F1 and type client.connect 92.62.204.94:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rust-hytten.dk.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players Slots: 200.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly It wipes each week.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.