garage13competition
Offline 92.222.138.219:22079 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 18hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 18hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 10:30 UTC45d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 64/300
- 52/200
- 108/125
- 44/200
- 29/100
- 33/100
Quick answers
from the figures on this pageWipe schedule
What happens on garage13competition when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 3 hours.
How often does garage13competition wipe, and when?
With the force wipe, once a month, garage13competition wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 45 days 14 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on garage13competition?
Tags published by garage13competition, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): Slots: 75; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show garage13competition?
Rust Metrics lists featuring garage13competition: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does garage13competition hold among Rust servers?
Ranking for garage13competition: #15,905 on seven-day player hours, top 70% of all ranked servers.
What is the population on garage13competition?
Reading for garage13competition: offline at this moment; last seen 27 days 10 hours ago.
Operator and location
What location is garage13competition hosted in?
No region tag on garage13competition. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 92.222.138.219:22079.
What Rust version is garage13competition on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by garage13competition. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is garage13competition, and is it online now?
Check: connection. garage13competition is offline at this moment. Last contact was 27 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
How is garage13competition configured, and what rules are in force?
Reading the name gives no gather rate for garage13competition. 8 players per group, the default value. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
What map is garage13competition on?
Size 6,000 and seed 50000: the game generates the procedural map on garage13competition from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto garage13competition?
Press F1 in Rust and enter client.connect 92.222.138.219:22079. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.