RustBase Main [x2, nolimit]
Online EU 92.118.11.28:28500 checked 6m ago
Server instruments
last reading Thu 00:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 139 · below 20 is lag, below 10 is badEntities
48 h range 76,626–90,554 · memory 2,935 MBUptime
23 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 13:57 UTC, in 1d 12h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Fri 30 Oct, 13:57 UTC1d 12h
- WPT 2Thu 5 Nov, 19:00 UTC7d 17hFW
- WPT 3Fri 6 Nov, 13:57 UTC8d 12h
- WPT 4Fri 13 Nov, 13:57 UTC15d 12h
- WPT 5Fri 20 Nov, 13:57 UTC22d 12h
- WPT 6Fri 27 Nov, 13:57 UTC29d 12h
- WPT 7Thu 3 Dec, 19:00 UTC35d 17hFW
- WPT 8Fri 4 Dec, 13:57 UTC36d 12h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 13:57 UTC5d ago | 4 | – | running | 1 |
| Fri 16 Oct, 14:01 UTC12d ago | 2 | held half | 7 days | 0 |
| Sat 10 Oct, 09:05 UTC18d ago | 4 | halved by day 2 | 6.2 days | 1 |
| Fri 2 Oct, 01:03 UTC27d ago | 5 | halved by day 1 | 8.3 days | 1 |
| Sat 26 Sep, 09:04 UTC32d ago | 4 | halved by day 2 | 5.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 383/480
- 55/1000
- 43/100
- 70/1900
- 19/100
- 4/100
Quick answers
from the figures on this pageWipe timing
What happens on RustBase Main [x2, nolimit] when wipe day comes?
An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 26 hours in. Above half that peak the crowd stayed until the next wipe in 25% of recent wipes. When it didn't hold, by day 2 it fell below half.
When does RustBase Main [x2, nolimit] wipe?
Its tag guides the prediction: too few of RustBase Main [x2, nolimit]'s wipes are on record to confirm its schedule. On Friday 30 October at 13:57 UTC its next wipe is due. The world it runs now was made 5 days 11 hours ago. The tags state a wipe schedule of one wipe a week.
Tags
How should you read the tags on RustBase Main [x2, nolimit]?
Tags published by RustBase Main [x2, nolimit], read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): Slots: 500; ts50 (Group limit): Team cap: 50; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustBase Main [x2, nolimit] appear in Rust Metrics lists and filters?
On Rust Metrics, RustBase Main [x2, nolimit] sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Population
What position does RustBase Main [x2, nolimit] hold among Rust servers?
Top 18% of all ranked servers: RustBase Main [x2, nolimit] takes #4,117 on seven-day player hours and #1,483 in Europe.
What player count does RustBase Main [x2, nolimit] carry?
0 of 500 slots are filled on RustBase Main [x2, nolimit] right now. Seven-day check: 0 players on average. Peak reading: 5. Average at the busiest hour was 3 players, at 19:00 UTC over the last 48 hours.
Server
Where does RustBase Main [x2, nolimit] sit?
RustBase Main [x2, nolimit] gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 92.118.11.28:28500.
What Rust version is RustBase Main [x2, nolimit] on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustBase Main [x2, nolimit]. Check: protocol. To join, your game must match; Steam handles the update.
How does RustBase Main [x2, nolimit] perform?
Check: fps. Average 201 server fps over the last 48 hours, low of 139. Within range. Reading: 90,554 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,186 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is RustBase Main [x2, nolimit], and is it online now?
Check: connection. RustBase Main [x2, nolimit] is online at this moment. Reading: uptime. About 23 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on RustBase Main [x2, nolimit]?
Gather rate check: 2x. That comes from the name RustBase Main [x2, nolimit]. Group size, maximum: 50 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.
What map is RustBase Main [x2, nolimit] on?
Check: map. Procedural, size 4,000, seed 1337, generated by the game on RustBase Main [x2, nolimit]. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
How to join
What do you do to join RustBase Main [x2, nolimit]?
Press F1 in Rust and enter client.connect 92.118.11.28:28500. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://rustbase.ru.
