RUST METRICSFlight deck · live data
Data live Servers11,904 Players91,721 Populated4,063 Fresh wipes 3 h167 Scan5 min
‹ All servers91.98.186.104:28080
Online Full Queue Fresh wipe Wipe due No query

Hunt and Chill PVE Rust

Online EU 91.98.186.104:28080 checked 8m ago

monthly wipes vanillamoddedcarbonpve
COM 1 · connect

Server instruments

last reading Tue 18:00 UTC
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 142 SERVER FPS

Server fps

48 h low 114 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 79,147 ×1000

Entities

48 h range 74,676–79,581 · memory 2,095 MB
1239 ET SINCE RESTART 03:20

Uptime

3 h 20 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,737top 21% · #1644 in EU
Last wipe26d agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Memory2,095MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 23hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 43 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:43 UTC FW26d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Hunt and Chill PVE Rust?

The busiest point of its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 43 hours in.

What wipe timing does Hunt and Chill PVE Rust follow?

Once a month Hunt and Chill PVE Rust wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 26 days 1 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on Hunt and Chill PVE Rust?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Europe is the browser category it sits in from Hunt and Chill PVE Rust. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Hunt and Chill PVE Rust appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Hunt and Chill PVE Rust: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does Hunt and Chill PVE Rust sit in the rankings?

Player hours over the last seven days put Hunt and Chill PVE Rust at #4,737, #1,644 in Europe, in the top 21% of all ranked servers.

What player count does Hunt and Chill PVE Rust carry?

Current headcount on Hunt and Chill PVE Rust: 1 players, 10 slots available. Check: players over seven days. Average 0, peak 3. The last 48 hours peaked at 20:00 UTC, averaging 1 players at that hour.

Server

Which location does Hunt and Chill PVE Rust run from?

Hunt and Chill PVE Rust gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 91.98.186.104:28080.

What Rust version is Hunt and Chill PVE Rust on?

Rust network protocol 2635 and build 168909 on Windows is the build Hunt and Chill PVE Rust runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Hunt and Chill PVE Rust?

Check: fps. Average 143 server fps over the last 48 hours, low of 114. Within range. Check: entities. The peak was 79,581, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,443 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Hunt and Chill PVE Rust, and is it online?

Hunt and Chill PVE Rust reports online. Status: normal. Reading: uptime. About 3 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does Hunt and Chill PVE Rust enforce, and what are its settings?

Check: gather rate. The name Hunt and Chill PVE Rust does not state one. 8 players per group, the default value. Mode check gives pve; other players are not fought. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Hunt and Chill PVE Rust?

From seed 254915660, the game generates the procedural map on Hunt and Chill PVE Rust. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to Hunt and Chill PVE Rust?

Check: join. Open Rust, press F1, then enter client.connect 91.98.186.104:28080. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/VhumPqkx7K is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.