Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons
Online NA · us5 91.229.114.60:28015 checked 9m ago
Server instruments
last reading Wed 21:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 3 · below 20 is lag, below 10 is badEntities
48 h range 58,829–82,814 · memory 2,450 MBUptime
6 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 15:03 UTC, in 16h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 15:03 UTC16h
- WPT 2Thu 5 Nov, 19:00 UTC7d 20hFW
- WPT 3Thu 12 Nov, 15:03 UTC14d 16h
- WPT 4Thu 26 Nov, 15:03 UTC28d 16h
- WPT 5Thu 3 Dec, 19:00 UTC35d 20hFW
- WPT 6Thu 10 Dec, 15:03 UTC42d 16h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 15:03 UTC13d ago | 5 | – | running | 0 |
| Thu 1 Oct, 17:41 UTC FW27d ago | 9 | halved by day 3 | 13.9 days | 0 |
| Thu 17 Sep, 17:47 UTC41d ago | 9 | halved by day 4 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 11/100
- 3/50
- 0/40
- 262/2000
- 104/200
- 109/150
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons?
An average of 8 players came at the busiest on its recent wipes. 3 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 3.5 it fell below half.
How often does Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons wipe, and when?
The prediction follows its tag, because too few of Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons's wipes are on record to confirm its schedule. Due on Thursday 29 October at 15:03 UTC is its next wipe. 13 days 7 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.
Tags
Which tags does Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons carry, and what do they mean?
Tags published by Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $rus5 (Region code): Region code reading: us5; ^b (Biweekly): Two-week wipe schedule; ^s (Softcore): Check: mode. Softcore, which returns part of your inventory when you die; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America; rustmaps (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons appear in Rust Metrics lists and filters?
On Rust Metrics, Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE and Softcore; Server tag: Biweekly ^b, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Player count
What position does Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons hold among Rust servers?
Player hours over the last seven days put Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons at #2,654, #429 in North America, in the top 12% of all ranked servers.
How full does Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons get?
2 of 100 slots are filled on Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons right now. Seven-day check: 1 players on average. Peak reading: 5. Check: 48-hour peak. 23:00 UTC, 3 players on average.
Server
Which location does Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons run from?
North America is where Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons lists itself under the NA tag; region code: us5. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 91.229.114.60:28015.
What Rust version is Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons on?
Reading: Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons within range?
Check: fps. Average 98 server fps over the last 48 hours, low of 3. Within range. Peak entity count: 82,814. Buildings, deployables and all else included. Check: memory. Peak use was 3,113 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons, and is it online?
Check: connection. Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons is online at this moment. By its reported uptime, the last restart was roughly 6 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons?
Gather rate check: 2x. That comes from the name Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons. No limit is set beyond the default. Groups take up to 8 players. softcore, Facepunch's lighter mode: some loot is kept — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons?
Check: map. A custom one of size 3,500, run by Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons. The published file can be downloaded from this page.
Connection
How can you get onto Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons?
Press F1 in Rust and enter client.connect 91.229.114.60:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://clearasrust.com/ is where its website sits.