ZR Rust | 2x
Online NA · us5 91.229.114.24:28059 checked 9m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 33,239–35,604 · memory 2,425 MBUptime
60 days 10 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 03:21 UTC, in 2d 11h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 25/200
- 2/150
- 10/200
- 55/150
- 4/150
- 3/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does ZR Rust | 2x follow?
An estimate from weekly: 7 days after its last wipe gives ZR Rust | 2x's next wipe. Sunday 1 November at 03:21 UTC is when its next wipe is due. The world in play was created 60 days 12 hours ago. A weekly wipe schedule is published in its tags.
Tags
Which tags does ZR Rust | 2x carry, and what do they mean?
Tags published by ZR Rust | 2x, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Match the game version: protocol 2632 is required; cs162434 (Build): Game build reading: 162434; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rus5 (Region code): The code for this server's region is us5; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does ZR Rust | 2x appear in Rust Metrics lists and filters?
Rust Metrics lists featuring ZR Rust | 2x: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Occupancy
Where does ZR Rust | 2x sit in the rankings?
Ranked by seven-day player hours, ZR Rust | 2x sits at #15,344 and #1,503 in North America, inside the top 69%.
What is the population on ZR Rust | 2x?
0 of 100 slots are filled on ZR Rust | 2x right now. Seven-day reading: 0 players on average.
Server
Which location does ZR Rust | 2x run from?
North America is where ZR Rust | 2x lists itself under the NA tag; region code: us5. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 91.229.114.24:28059.
What Rust version is ZR Rust | 2x on?
Version check: Rust network protocol 2632 and build 162434 on Linux, run by ZR Rust | 2x. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on ZR Rust | 2x within range?
Over the last 48 hours the average was 60 server fps; the floor was 60. Check: entities. The peak was 35,604, counting buildings, deployables and the rest of the world. Memory peak: 2,576 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is ZR Rust | 2x, and is it online now?
ZR Rust | 2x reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 60 days 10 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on ZR Rust | 2x?
The name carries the rate: 2x gather on ZR Rust | 2x. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
What map is ZR Rust | 2x on?
Check: map. Procedural, size 2,500, seed 1337, generated by the game on ZR Rust | 2x. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.
Connection
How do you connect to ZR Rust | 2x?
To join: start Rust, press F1 and type client.connect 91.229.114.24:28059. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/mDpxXaFrj2.