[US] Stevious 2x Main | Vanilla | 10/22
Online NA · us1 168.100.163.72:28010 checked 8m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
4% full 7-day avg7-day peak 592, past the slotsServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 130,691–157,858 · memory 3,275 MBUptime
4 h 31 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 19:57 UTC, in 3h. Every Thursday at 19:57 UTC · high confidence
Coming wipes
- WPT 1Thu 29 Oct, 19:57 UTC3h
- WPT 2Thu 5 Nov, 19:00 UTC7d 2hFW
- WPT 3Thu 12 Nov, 19:57 UTC14d 3h
- WPT 4Thu 19 Nov, 19:57 UTC21d 3h
- WPT 5Thu 26 Nov, 19:57 UTC28d 3h
- WPT 6Thu 3 Dec, 19:00 UTC35d 2hFW
- WPT 7Thu 10 Dec, 19:57 UTC42d 3h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 592, 3 hours in, with 49 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:57 UTC6d ago | 592+49 queue | – | running | 73 |
| Thu 15 Oct, 19:58 UTC13d ago | 588+54 queue | halved by day 1 | 7 days | 47 |
| Thu 8 Oct, 19:58 UTC20d ago | 591+116 queue | halved by day 1 | 7 days | 90 |
| Thu 1 Oct, 18:10 UTC FW27d ago | 426 | halved by day 1 | 7.1 days | 5 |
| Thu 24 Sep, 19:58 UTC34d ago | 589+51 queue | halved by day 1 | 6.9 days | 56 |
| Thu 17 Sep, 19:58 UTC41d ago | 554+11 queue | halved by day 1 | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2/150
- 52/150
- 5/150
- 2/100
- 5/75
- 1/150
Quick answers
from the figures on this pageWipe schedule
What happens on [US] Stevious 2x Main | Vanilla | 10/22 when wipe day comes?
The busiest point of its recent wipes drew 590 players on average. With 49 more waiting in the queue, the crowd peaked 3 hours after the wipe on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.
What wipe timing does [US] Stevious 2x Main | Vanilla | 10/22 follow?
The wipe rhythm of [US] Stevious 2x Main | Vanilla | 10/22 is every Thursday at 19:57 UTC. On Thursday 29 October at 19:57 UTC its next wipe is due. 6 days 20 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.
Lists and filters
How should you read the tags on [US] Stevious 2x Main | Vanilla | 10/22?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): Slots: 200; ts12 (Group limit): Team cap: 12; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $rus1 (Region code): us1 is the region code on record; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; NA (North America): The server browser files it under North America from [US] Stevious 2x Main | Vanilla | 10/22. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which operator is behind [US] Stevious 2x Main | Vanilla | 10/22?
Most likely the same operator runs them: [US] Stevious 2x Main | Vanilla | 10/22 publishes a stevious.io hostname, and so do 5 other servers we track.
Which lists and filters on Rust Metrics show [US] Stevious 2x Main | Vanilla | 10/22?
On Rust Metrics, [US] Stevious 2x Main | Vanilla | 10/22 sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.
Occupancy
Where does [US] Stevious 2x Main | Vanilla | 10/22 sit in the rankings?
Player hours over the last seven days put [US] Stevious 2x Main | Vanilla | 10/22 at #244, #50 in North America, in the top 1% of all ranked servers.
How full does [US] Stevious 2x Main | Vanilla | 10/22 get?
Current headcount on [US] Stevious 2x Main | Vanilla | 10/22: 8 players, 200 slots available. Check: players over seven days. Average 77, peak 592. Check: 48-hour peak. 00:00 UTC, 29 players on average.
Operator and location
Which location does [US] Stevious 2x Main | Vanilla | 10/22 run from?
North America is where [US] Stevious 2x Main | Vanilla | 10/22 lists itself under the NA tag; region code: us1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 168.100.163.72:28010.
What Rust version is [US] Stevious 2x Main | Vanilla | 10/22 on?
Reading: [US] Stevious 2x Main | Vanilla | 10/22, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does [US] Stevious 2x Main | Vanilla | 10/22 perform?
Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Check: entities. The peak was 157,858, counting buildings, deployables and the rest of the world. Memory peak: 5,075 MB. Expect lag when fps falls and entities climb.
Is [US] Stevious 2x Main | Vanilla | 10/22 up, and how often does it stay up?
[US] Stevious 2x Main | Vanilla | 10/22 reports online. Status: normal. By its reported uptime, the last restart was roughly 4 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does [US] Stevious 2x Main | Vanilla | 10/22 enforce, and what are its settings?
Gather rate check: 2x. That comes from the name [US] Stevious 2x Main | Vanilla | 10/22. Check: group limit. Up to 12 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.
What map is [US] Stevious 2x Main | Vanilla | 10/22 on?
Check: map. Procedural, size 3,950, seed 329424333, generated by the game on [US] Stevious 2x Main | Vanilla | 10/22. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.
Connection
What do you do to join [US] Stevious 2x Main | Vanilla | 10/22?
To join: start Rust, press F1 and type client.connect 168.100.163.72:28010. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://stevious.io/.
