[US] Mello Rust | Vanilla Bi-weekly
Online NA · us5 91.229.114.140:28015 checked 7m ago
Server instruments
last reading Thu 06:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 20 · below 20 is lag, below 10 is badEntities
48 h range 56,619–88,656 · memory 2,541 MBUptime
23 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
- WPT 2Wed 11 Nov, 05:05 UTC12d 21h
- WPT 3Wed 25 Nov, 05:05 UTC26d 21h
- WPT 4Thu 3 Dec, 19:00 UTC35d 11hFW
- WPT 5Wed 9 Dec, 05:05 UTC40d 21h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 05:05 UTC1d ago | – | – | running | 0 |
| Thu 15 Oct, 00:07 UTC14d ago | 1 | halved by day 1 | 13.2 days | 1 |
| Thu 8 Oct, 00:07 UTC21d ago | 2 | halved by day 4 | 7 days | 0 |
| Fri 2 Oct, 18:35 UTC26d ago | 1 | halved by day 1 | 5.2 days | 0 |
| Fri 2 Oct, 06:08 UTC27d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 00:07 UTC35d ago | 0 | – | 8.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/100
- 19/200
- 17/200
- 24/100
- 12/200
- 4/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [US] Mello Rust | Vanilla Bi-weekly?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 1 it fell below half when it didn't.
When does [US] Mello Rust | Vanilla Bi-weekly wipe?
The prediction follows its tag, because too few of [US] Mello Rust | Vanilla Bi-weekly's wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 26 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
Lists and filters
Which tags does [US] Mello Rust | Vanilla Bi-weekly carry, and what do they mean?
Tags published by [US] Mello Rust | Vanilla Bi-weekly, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rus5 (Region code): us5 is the region code on record; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; NA (North America): Its browser listing: North America; sc1 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [US] Mello Rust | Vanilla Bi-weekly appear in Rust Metrics lists and filters?
On Rust Metrics, [US] Mello Rust | Vanilla Bi-weekly sits in these lists: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Occupancy
Where does [US] Mello Rust | Vanilla Bi-weekly sit in the rankings?
Player hours over the last seven days put [US] Mello Rust | Vanilla Bi-weekly at #7,868, #1,149 in North America, in the top 35% of all ranked servers.
What player count does [US] Mello Rust | Vanilla Bi-weekly carry?
0 of 50 slots are filled on [US] Mello Rust | Vanilla Bi-weekly right now. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 22:00 UTC over the last 48 hours.
Operator and location
What location is [US] Mello Rust | Vanilla Bi-weekly hosted in?
North America is where [US] Mello Rust | Vanilla Bi-weekly lists itself under the NA tag; region code: us5. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 91.229.114.140:28015.
What Rust version is [US] Mello Rust | Vanilla Bi-weekly on?
Reading: [US] Mello Rust | Vanilla Bi-weekly, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
Is performance on [US] Mello Rust | Vanilla Bi-weekly within range?
Check: fps. Average 59 server fps over the last 48 hours, low of 20. Within range. Peak entity count: 88,656. Buildings, deployables and all else included. Reading: 2,900 MB of memory at the highest. Expect lag when fps falls and entities climb.
What is the uptime on [US] Mello Rust | Vanilla Bi-weekly, and is it online?
Check: connection. [US] Mello Rust | Vanilla Bi-weekly is online at this moment. Reading: uptime. About 23 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on [US] Mello Rust | Vanilla Bi-weekly?
No gather rate appears in the name: [US] Mello Rust | Vanilla Bi-weekly. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
What map is [US] Mello Rust | Vanilla Bi-weekly on?
Size 3,500 and seed 1730058098: the game generates the procedural map on [US] Mello Rust | Vanilla Bi-weekly from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to [US] Mello Rust | Vanilla Bi-weekly?
To join: start Rust, press F1 and type client.connect 91.229.114.140:28015. Or press Launch Rust here and Steam opens the game and connects you.