RUST METRICSFlight deck · live data
Data live Servers11,803 Players69,659 Populated3,689 Fresh wipes 3 h126 Scan5 min
‹ All servers89.65.227.80:28015
Online Full Queue Fresh wipe Wipe due No query

PVE ViArti

Online EU 89.65.227.80:28015 checked 11m ago

teams off monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 20:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 200 SERVER FPS

Server fps

48 h low 188 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 108,858 ×1000

Entities

48 h range 106,903–109,449 · memory 3,829 MB
1239 ET SINCE RESTART 1D 23H

Uptime

1 days 23 hours since its last restart, at the last reading
7-day average0peak 3
Rank#5,356top 24% · #1762 in EU
Last wipe26d agomonthly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Memory3,829MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 24% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

usual gap9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 20hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 20hFW

The first 48 hours of its last wipes

Thu 1 OctTue 15 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:00 UTC FW26d ago 1 – running 0
Tue 15 Sep, 19:09 UTC42d ago 1 halved by day 1 16 days 0
Sun 13 Sep, 17:51 UTC44d ago 0 – 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on PVE ViArti when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't.

How often does PVE ViArti wipe, and when?

The only wipe for PVE ViArti is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 26 days 4 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

Which tags does PVE ViArti carry, and what do they mean?

Tags published by PVE ViArti, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts0 (Group limit): No teams here: the setting is switched off; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show PVE ViArti?

On Rust Metrics, PVE ViArti sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

Player count

What position does PVE ViArti hold among Rust servers?

Player hours over the last seven days put PVE ViArti at #5,356, #1,762 in Europe, in the top 24% of all ranked servers.

What player count does PVE ViArti carry?

0 of 100 slots are filled on PVE ViArti right now. Check: players over seven days. Average 0, peak 3. Check: 48-hour peak. 17:00 UTC, 1 players on average.

Server details

Where does PVE ViArti sit?

PVE ViArti gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 89.65.227.80:28015.

What Rust version is PVE ViArti on?

Reading: PVE ViArti, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for PVE ViArti?

Reading: 200 server fps on average across the last 48 hours. It never dropped below 188. Peak entity count: 109,449. Buildings, deployables and all else included. Check: memory. Peak use was 3,962 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is PVE ViArti up, and how often does it stay up?

PVE ViArti reports online. Status: normal. By its reported uptime, the last restart was roughly 47 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is PVE ViArti configured, and what rules are in force?

No gather rate appears in the name: PVE ViArti. Check: group limit. None published. pve, no combat against other players — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is PVE ViArti on?

Size 4,500 and seed 19950228: the game generates the procedural map on PVE ViArti from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join PVE ViArti?

Check: join. Open Rust, press F1, then enter client.connect 89.65.227.80:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/zXhg75X is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts0
Group limit No teams here: the setting is switched off.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.