[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |
Offline EU 89.34.97.3:28080 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 12hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 12hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 21:05 UTC33d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 14/200
- 4/140
- 10/200
- 3/150
- 7/100
- 11/75
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 2 hours in.
What wipe timing does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | follow?
Once a month [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 33 days 9 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Tags
Which tags does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | carry, and what do they mean?
Tags published by [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^r (Roleplay): A server built for roleplay; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | appear in Rust Metrics lists and filters?
On Rust Metrics, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and Rust servers: zombie readings. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sit in the rankings?
Ranked by seven-day player hours, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sits at #16,949 and #2,589 in Europe, inside the top 72%.
What player count does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | carry?
Status for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: offline. Last seen 30 days 21 hours ago.
Server
What location is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | hosted in?
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 89.34.97.3:28080.
What Rust version is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | on?
Rust network protocol 2633 and build 165217 on Windows is the build [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs. Matching protocol is required to join. Let Steam update your game.
How reliable is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, and is it online now?
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | reports offline. The last reading came 30 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | enforce, and what are its settings?
Reading the name gives no gather rate for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. The group cap is 8 players, which is the default in the game. Mode check gives roleplay; roleplay rules with towns and jobs. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | on?
From seed 481981, the game generates the procedural map on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. Its size is 4,121. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
To join: start Rust, press F1 and type client.connect 89.34.97.3:28080. Or press Launch Rust here and Steam opens the game and connects you.
