RUST METRICSFlight deck · live data
Data live Servers11,620 Players35,915 Populated2,914 Fresh wipes 3 h77 Scan5 min
‹ All servers89.34.97.3:28080
Offline Full Queue Fresh wipe Wipe due No query

[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |

Offline EU 89.34.97.3:28080 checked 30d ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,949top 72% · #2589 in EU
Last wipe33d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 12hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 12hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 21:05 UTC33d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 2 hours in.

What wipe timing does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | follow?

Once a month [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 33 days 9 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tags

Which tags does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | carry, and what do they mean?

Tags published by [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^r (Roleplay): A server built for roleplay; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | appear in Rust Metrics lists and filters?

On Rust Metrics, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and Rust servers: zombie readings. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sit in the rankings?

Ranked by seven-day player hours, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sits at #16,949 and #2,589 in Europe, inside the top 72%.

What player count does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | carry?

Status for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: offline. Last seen 30 days 21 hours ago.

Server

What location is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | hosted in?

[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 89.34.97.3:28080.

What Rust version is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | on?

Rust network protocol 2633 and build 165217 on Windows is the build [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs. Matching protocol is required to join. Let Steam update your game.

How reliable is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, and is it online now?

[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | reports offline. The last reading came 30 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | enforce, and what are its settings?

Reading the name gives no gather rate for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. The group cap is 8 players, which is the default in the game. Mode check gives roleplay; roleplay rules with towns and jobs. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | on?

From seed 481981, the game generates the procedural map on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. Its size is 4,121. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

To join: start Rust, press F1 and type client.connect 89.34.97.3:28080. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^p,^m,^r,EU,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.
^r
Roleplay A server built for roleplay.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.