RUST METRICSFlight deck · live data
Data live Servers11,904 Players102,408 Populated3,941 Fresh wipes 3 h403 Scan5 min
‹ All servers89.248.236.140:27172
Offline Full Queue Fresh wipe Wipe due No query

Volt Rust 2x

Offline EU 89.248.236.140:27172 checked 1d ago

2x weekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Wed 12:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 80 SERVER FPS

Server fps

48 h low 13 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 47,045 ×1000

Entities

48 h range 46,757–66,615 · memory 1,746 MB
1239 ET SINCE RESTART 01:13

Uptime

1 h 13 min since its last restart, at the last reading
7-day average1peak 3
Rank#6,517top 29% · #1927 in EU
Last wipe1d agoweekly schedule
Next wipe5d 12hWed 4 Nov, 06:19 UTC
Memory1,746MB48 h peak 3 players
REC 1

Players

AveragePeak
0123418:0020:0006:0008:0010:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608018:0020:0006:0008:0010:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 06:19 UTC, in 5d 12h. Its weekly schedule tag · low confidence

usual gap0.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Wed 4 Nov, 06:19 UTC5d 12h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 1hFW
  3. WPT 3Wed 11 Nov, 06:19 UTC12d 12h
  4. WPT 4Wed 18 Nov, 06:19 UTC19d 12h
  5. WPT 5Wed 25 Nov, 06:19 UTC26d 12h
  6. WPT 6Wed 2 Dec, 06:19 UTC33d 12h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 1hFW
  8. WPT 8Wed 9 Dec, 06:19 UTC40d 12h

The first 48 hours of its last wipes

Tue 27 OctMon 26 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 06:19 UTC1d ago – – running 2
Tue 27 Oct, 11:19 UTC2d ago 3 – 0.8 days 0
Mon 26 Oct, 19:35 UTC2d ago 3 – 0.7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Volt Rust 2x?

The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 6 hours in.

When does Volt Rust 2x wipe?

Its tag guides the prediction: too few of Volt Rust 2x's wipes are on record to confirm its schedule. Due on Wednesday 4 November at 06:19 UTC is its next wipe. 30 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Lists and filters

Which tags does Volt Rust 2x carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe from Volt Rust 2x. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Volt Rust 2x appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Volt Rust 2x: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

Player count

Where does Volt Rust 2x sit in the rankings?

Player hours over the last seven days put Volt Rust 2x at #6,517, #1,927 in Europe, in the top 29% of all ranked servers.

What player count does Volt Rust 2x carry?

Reading for Volt Rust 2x: offline at this moment; last seen 29 hours ago. Check: players over seven days. Average 1, peak 3. Check: 48-hour peak. 19:00 UTC, 2 players on average.

Operator and location

Where does Volt Rust 2x sit?

Reading: location. The EU tag puts Volt Rust 2x in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 89.248.236.140:27172.

What Rust version is Volt Rust 2x on?

Rust network protocol 2635 and build 168909 on Linux is the build Volt Rust 2x runs. Matching protocol is required to join. Let Steam update your game.

Is performance on Volt Rust 2x within range?

Over the last 48 hours the average was 65 server fps; the floor was 13. Peak entity count: 66,615. Buildings, deployables and all else included. Memory peak: 2,040 MB. Expect lag when fps falls and entities climb.

How reliable is Volt Rust 2x, and is it online now?

Volt Rust 2x reports offline. The last reading came 29 hours ago. By its reported uptime, the last restart was roughly 1 hours ago. Uptime for the last 2 full days: 18 of 48 hours, or 38%. Check: first contact. Rust Metrics logged it on 26 October 2026.

Map and rules

How is Volt Rust 2x configured, and what rules are in force?

Gather rate check: 2x. That comes from the name Volt Rust 2x. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

Which map is live on Volt Rust 2x?

From seed 254915660, the game generates the procedural map on Volt Rust 2x. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join Volt Rust 2x?

Press F1 in Rust and enter client.connect 89.248.236.140:27172. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://incloudgame.ru/.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly It wipes each week.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.