RUST METRICSFlight deck · live data
Data live Servers11,789 Players63,543 Populated3,532 Fresh wipes 3 h121 Scan5 min
‹ All servers89.222.124.49:28015
Offline Full Queue Fresh wipe Wipe due No query

testserver

Offline EU 89.222.124.49:28015 checked 14d ago

trio weekly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,218top 70% · #2560 in EU
Last wipe14d agoweekly schedule
Next wipe6d 11hWed 4 Nov, 10:00 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers, top 87% in EU, and #521 of the trio servers (top 83%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Wednesday 4 November, 10:00 UTC, in 6d 11h. Weekly: 7 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does testserver wipe, and when?

An estimate from weekly: 7 days after its last wipe gives testserver's next wipe. Due on Wednesday 4 November at 10:00 UTC is its next wipe. 14 days 12 hours ago the current world was made. A weekly wipe schedule is published in its tags.

Tags

How should you read the tags on testserver?

Tags published by testserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts3 (Group limit): You may team up with at most 3; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show testserver?

These Rust Metrics lists carry testserver: EU Rust servers, checked, Modded Rust servers, checked live and Trio servers, group limit 3. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.

Player count

Where does testserver sit in the rankings?

Ranked by seven-day player hours, testserver sits at #15,218 and #2,560 in Europe, inside the top 70%. Check: group rank. #521 among trio servers.

What player count does testserver carry?

Status for testserver: offline. Last seen 14 days 11 hours ago.

Server

Which location does testserver run from?

Reading: location. The EU tag puts testserver in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 89.222.124.49:28015.

What Rust version is testserver on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by testserver. Matching protocol is required to join. Let Steam update your game.

Is testserver up, and how often does it stay up?

testserver reports offline. The last reading came 14 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 14 October 2026, recorded by Rust Metrics.

Settings and map

What rules does testserver enforce, and what are its settings?

No gather rate appears in the name: testserver. Groups stop at 3 players. The label given is trio. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

How to join

How do you connect to testserver?

Check: join. Open Rust, press F1, then enter client.connect 89.222.124.49:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^w,EU,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players 200 slots in total.
ts3
Group limit You may team up with at most 3.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.