RUST METRICSFlight deck · live data
Data live Servers11,802 Players70,703 Populated3,677 Fresh wipes 3 h121 Scan5 min
‹ All servers89.213.214.3:28030
Offline Full Queue Fresh wipe Wipe due No query

Setting up PvPvE - TESTING - YMMV

Offline NA 89.213.214.3:28030 checked 15d ago

monthly wipes moddedcarbonpvepremium
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,281top 71% · #1548 in NA
Last wipe31d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct6 Oct11 Oct15 Oct20 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Setting up PvPvE - TESTING - YMMV follow?

An estimate from the force wipe gives Setting up PvPvE - TESTING - YMMV's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 31 days 12 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

Which tags does Setting up PvPvE - TESTING - YMMV carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167779 (Build): Build 167779; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; ^q (Premium): Premium status is required to join; NA (North America): North America is the browser category it sits in; sc1 (Custom tag): This tag is non-standard, added by the owner or a plugin from Setting up PvPvE - TESTING - YMMV. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Setting up PvPvE - TESTING - YMMV?

On Rust Metrics, Setting up PvPvE - TESTING - YMMV sits in these lists: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does Setting up PvPvE - TESTING - YMMV sit in the rankings?

Top 71% of all ranked servers: Setting up PvPvE - TESTING - YMMV takes #15,281 on seven-day player hours and #1,548 in North America.

How full does Setting up PvPvE - TESTING - YMMV get?

Setting up PvPvE - TESTING - YMMV is not responding; status offline, last seen 15 days 1 hours ago.

Server details

Where does Setting up PvPvE - TESTING - YMMV sit?

Setting up PvPvE - TESTING - YMMV gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 89.213.214.3:28030.

What Rust version is Setting up PvPvE - TESTING - YMMV on?

Reading: Setting up PvPvE - TESTING - YMMV, Rust network protocol 2635 and build 167779, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is Setting up PvPvE - TESTING - YMMV up, and how often does it stay up?

Setting up PvPvE - TESTING - YMMV reports offline. The last reading came 15 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 27 September 2026.

Rules and settings

How is Setting up PvPvE - TESTING - YMMV configured, and what rules are in force?

Reading the name gives no gather rate for Setting up PvPvE - TESTING - YMMV. The group cap is 8 players, which is the default in the game. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Premium status is required to join. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Setting up PvPvE - TESTING - YMMV?

Size 4,000 and seed 2147483647: the game generates the procedural map on Setting up PvPvE - TESTING - YMMV from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto Setting up PvPvE - TESTING - YMMV?

To join: start Rust, press F1 and type client.connect 89.213.214.3:28030. Or press Launch Rust here and Steam opens the game and connects you. Premium status is required to join.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,^m,NA,gmrust,cs167779,^q,sc1,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs167779
Build Build 167779.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.
^q
Premium Premium status is required to join.

Region

NA
North America North America is the browser category it sits in.

Other

sc1
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.