RUST METRICSFlight deck · live data
Data live Servers11,657 Players49,583 Populated3,193 Fresh wipes 3 h105 Scan5 min
‹ All servers85.72.83.222:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Life's Good PvE x10 + PvP Weekends | Kits

Online EU 85.72.83.222:28015 checked 10m ago

10x quad biweekly wipes moddedcarbonpvesoftcore
COM 1 · connect

Server instruments

last reading Wed 07:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 99,622 ×1000

Entities

48 h range 98,777–116,066 · memory 4,420 MB
1239 ET SINCE RESTART 2D 03H

Uptime

2 days 3 hours since its last restart, at the last reading
7-day average0peak 2
Rank#5,259top 24% · #1748 in EU
Last wipe3d agobiweekly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Memory4,420MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5210:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 24% of all ranked servers, top 60% in EU, and #333 of the quad servers (top 40%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

usual gap7.4 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 9hFW
  2. WPT 2Sat 7 Nov, 21:10 UTC10d 11h
  3. WPT 3Sat 21 Nov, 21:10 UTC24d 11h
  4. WPT 4Thu 3 Dec, 19:00 UTC36d 9hFW
  5. WPT 5Sat 5 Dec, 21:10 UTC38d 11h

The first 48 hours of its last wipes

Sat 24 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 21:10 UTC3d ago 2 – running 0
Sat 17 Oct, 12:25 UTC10d ago 0 – 7.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Rust Life's Good PvE x10 + PvP Weekends | Kits when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 13 hours.

How often does Rust Life's Good PvE x10 + PvP Weekends | Kits wipe, and when?

Its tag guides the prediction: too few of Rust Life's Good PvE x10 + PvP Weekends | Kits's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 3 days 12 hours ago. The tags carry an every-two-weeks wipe schedule.

Tag meanings

How should you read the tags on Rust Life's Good PvE x10 + PvP Weekends | Kits?

These are the tags Rust Life's Good PvE x10 + PvP Weekends | Kits publishes, and the server browser reads them: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp100 (Max players): 100 slots in total; ts4 (Group limit): Team cap: 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust Life's Good PvE x10 + PvP Weekends | Kits appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Life's Good PvE x10 + PvP Weekends | Kits: 10x Rust servers, EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE and Softcore; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

Population

Where does Rust Life's Good PvE x10 + PvP Weekends | Kits sit in the rankings?

Ranked by seven-day player hours, Rust Life's Good PvE x10 + PvP Weekends | Kits sits at #5,259 and #1,748 in Europe, inside the top 24%. The quad group places it at #333.

How full does Rust Life's Good PvE x10 + PvP Weekends | Kits get?

0 of 100 slots are filled on Rust Life's Good PvE x10 + PvP Weekends | Kits right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 2 players, at 19:00 UTC over the last 48 hours.

Operator and location

Which location does Rust Life's Good PvE x10 + PvP Weekends | Kits run from?

Reading: location. The EU tag puts Rust Life's Good PvE x10 + PvP Weekends | Kits in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 85.72.83.222:28015.

What Rust version is Rust Life's Good PvE x10 + PvP Weekends | Kits on?

Rust network protocol 2635 and build 168909 on Linux is the build Rust Life's Good PvE x10 + PvP Weekends | Kits runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Rust Life's Good PvE x10 + PvP Weekends | Kits within range?

Reading: 28 server fps on average across the last 48 hours. It never dropped below 5. Reading: 116,066 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 5,119 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Rust Life's Good PvE x10 + PvP Weekends | Kits, and is it online?

Rust Life's Good PvE x10 + PvP Weekends | Kits reports online. Status: normal. By its reported uptime, the last restart was roughly 2 days 3 hours ago. Reading: 94% uptime over the last 7 full days. It was up 158 of 168 hours. Check: first contact. Rust Metrics logged it on 7 October 2026.

Rules and settings

How is Rust Life's Good PvE x10 + PvP Weekends | Kits configured, and what rules are in force?

Gather rate check: 10x. That comes from the name Rust Life's Good PvE x10 + PvP Weekends | Kits. The group cap is 4 players, read as quad. softcore, Facepunch's lighter mode: some loot is kept — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Life's Good PvE x10 + PvP Weekends | Kits on?

From seed 903115, the game generates the procedural map on Rust Life's Good PvE x10 + PvP Weekends | Kits. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join Rust Life's Good PvE x10 + PvP Weekends | Kits?

Check: join. Open Rust, press F1, then enter client.connect 85.72.83.222:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,EU,^p,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp100
Max players 100 slots in total.
ts4
Group limit Team cap: 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.