RUST METRICSFlight deck · live data
Data live Servers11,623 Players39,438 Populated2,939 Fresh wipes 3 h88 Scan5 min
‹ All servers85.31.224.23:28415
Offline Full Queue Fresh wipe Wipe due No query

US RustyScape 10x PVE | All Blueprints | Live Events

Offline NA 85.31.224.23:28415 checked 45d ago

10x monthly wipes moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,150#1567 in NA
Last wipe52d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.
PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does US RustyScape 10x PVE | All Blueprints | Live Events follow?

An estimate from the force wipe gives US RustyScape 10x PVE | All Blueprints | Live Events's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 52 days 4 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does US RustyScape 10x PVE | All Blueprints | Live Events carry, and what do they mean?

These are the tags US RustyScape 10x PVE | All Blueprints | Live Events publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): Build 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does US RustyScape 10x PVE | All Blueprints | Live Events appear in Rust Metrics lists and filters?

On Rust Metrics, US RustyScape 10x PVE | All Blueprints | Live Events sits in these lists: 10x Rust servers, Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Population

What position does US RustyScape 10x PVE | All Blueprints | Live Events hold among Rust servers?

Top – of all ranked servers: US RustyScape 10x PVE | All Blueprints | Live Events takes #15,150 on seven-day player hours and #1,567 in North America.

What is the population on US RustyScape 10x PVE | All Blueprints | Live Events?

Status for US RustyScape 10x PVE | All Blueprints | Live Events: offline. Last seen 45 days 10 hours ago.

Server details

What location is US RustyScape 10x PVE | All Blueprints | Live Events hosted in?

Its NA tag places US RustyScape 10x PVE | All Blueprints | Live Events in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 85.31.224.23:28415.

What Rust version is US RustyScape 10x PVE | All Blueprints | Live Events on?

Version check: Rust network protocol 2633 and build 163207 on Linux, run by US RustyScape 10x PVE | All Blueprints | Live Events. To get in, your game needs the same protocol; Steam applies the update.

How reliable is US RustyScape 10x PVE | All Blueprints | Live Events, and is it online now?

US RustyScape 10x PVE | All Blueprints | Live Events reports offline. The last reading came 45 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does US RustyScape 10x PVE | All Blueprints | Live Events enforce, and what are its settings?

Gather rate check: 10x. That comes from the name US RustyScape 10x PVE | All Blueprints | Live Events. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on US RustyScape 10x PVE | All Blueprints | Live Events?

Procedural map on US RustyScape 10x PVE | All Blueprints | Live Events, made by the game's generator.

Join

How do you connect to US RustyScape 10x PVE | All Blueprints | Live Events?

To join: start Rust, press F1 and type client.connect 85.31.224.23:28415. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^m,NA,gmrust,cs163207,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163207
Build Build 163207.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.