US RustyScape 10x PVE | All Blueprints | Live Events
Offline NA 85.31.224.23:28415 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 8/100
- 0/150
- 1/600
- 3/200
- 1/75
- 1/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does US RustyScape 10x PVE | All Blueprints | Live Events follow?
An estimate from the force wipe gives US RustyScape 10x PVE | All Blueprints | Live Events's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 52 days 4 hours ago. The tags state a wipe schedule of one wipe a month.
Tags
Which tags does US RustyScape 10x PVE | All Blueprints | Live Events carry, and what do they mean?
These are the tags US RustyScape 10x PVE | All Blueprints | Live Events publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): Build 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does US RustyScape 10x PVE | All Blueprints | Live Events appear in Rust Metrics lists and filters?
On Rust Metrics, US RustyScape 10x PVE | All Blueprints | Live Events sits in these lists: 10x Rust servers, Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Population
What position does US RustyScape 10x PVE | All Blueprints | Live Events hold among Rust servers?
Top – of all ranked servers: US RustyScape 10x PVE | All Blueprints | Live Events takes #15,150 on seven-day player hours and #1,567 in North America.
What is the population on US RustyScape 10x PVE | All Blueprints | Live Events?
Status for US RustyScape 10x PVE | All Blueprints | Live Events: offline. Last seen 45 days 10 hours ago.
Server details
What location is US RustyScape 10x PVE | All Blueprints | Live Events hosted in?
Its NA tag places US RustyScape 10x PVE | All Blueprints | Live Events in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 85.31.224.23:28415.
What Rust version is US RustyScape 10x PVE | All Blueprints | Live Events on?
Version check: Rust network protocol 2633 and build 163207 on Linux, run by US RustyScape 10x PVE | All Blueprints | Live Events. To get in, your game needs the same protocol; Steam applies the update.
How reliable is US RustyScape 10x PVE | All Blueprints | Live Events, and is it online now?
US RustyScape 10x PVE | All Blueprints | Live Events reports offline. The last reading came 45 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does US RustyScape 10x PVE | All Blueprints | Live Events enforce, and what are its settings?
Gather rate check: 10x. That comes from the name US RustyScape 10x PVE | All Blueprints | Live Events. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on US RustyScape 10x PVE | All Blueprints | Live Events?
Procedural map on US RustyScape 10x PVE | All Blueprints | Live Events, made by the game's generator.
Join
How do you connect to US RustyScape 10x PVE | All Blueprints | Live Events?
To join: start Rust, press F1 and type client.connect 85.31.224.23:28415. Or press Launch Rust here and Steam opens the game and connects you.