RUST METRICSFlight deck · live data
Data live Servers11,649 Players42,065 Populated2,888 Fresh wipes 3 h106 Scan5 min
‹ All servers85.234.116.61:5000
Online Full Queue Fresh wipe Wipe due No query

ИРКУТСК | BAIKALLOOT | PVE

Online 85.234.116.61:5000 checked 13m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Fri 02:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 84 SERVER FPS

Server fps

48 h low 74 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 64,678 ×1000

Entities

48 h range 54,587–67,060 · memory 3,213 MB
1239 ET SINCE RESTART 20:56

Uptime

20 h 56 min since its last restart, at the last reading
7-day average0peak 3
Rank#6,656top 30%
Last wipe12d agomonthly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
Memory3,213MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5205:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct19 Oct22 Oct26 Oct30 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

usual gap5.8 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 14hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 14hFW

The first 48 hours of its last wipes

Sat 17 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 10:13 UTC12d ago 1 – running 1
Sun 11 Oct, 15:03 UTC18d ago 1 – 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on ИРКУТСК | BAIKALLOOT | PVE?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 7 hours in.

How often does ИРКУТСК | BAIKALLOOT | PVE wipe, and when?

Once a month ИРКУТСК | BAIKALLOOT | PVE wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 12 days 17 hours ago. A monthly wipe schedule is published in its tags.

Tags

Which tags does ИРКУТСК | BAIKALLOOT | PVE carry, and what do they mean?

Tags published by ИРКУТСК | BAIKALLOOT | PVE, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does ИРКУТСК | BAIKALLOOT | PVE appear in Rust Metrics lists and filters?

On Rust Metrics, ИРКУТСК | BAIKALLOOT | PVE sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

What position does ИРКУТСК | BAIKALLOOT | PVE hold among Rust servers?

Player hours over seven days put ИРКУТСК | BAIKALLOOT | PVE at #6,656, in the top 30% of all ranked servers.

How full does ИРКУТСК | BAIKALLOOT | PVE get?

0 of 200 slots are filled on ИРКУТСК | BAIKALLOOT | PVE right now. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 01:00 UTC, 1 players on average.

Server

What location is ИРКУТСК | BAIKALLOOT | PVE hosted in?

The name of ИРКУТСК | BAIKALLOOT | PVE points to Europe, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 85.234.116.61:5000.

What Rust version is ИРКУТСК | BAIKALLOOT | PVE on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by ИРКУТСК | BAIKALLOOT | PVE. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for ИРКУТСК | BAIKALLOOT | PVE?

Reading: 124 server fps on average across the last 48 hours. It never dropped below 74. Check: entities. The peak was 67,060, counting buildings, deployables and the rest of the world. Reading: 3,213 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is ИРКУТСК | BAIKALLOOT | PVE up, and how often does it stay up?

ИРКУТСК | BAIKALLOOT | PVE reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 20 hours ago. Uptime for the last 7 full days: 135 of 168 hours, or 80%. The first sighting on Rust Metrics was 11 October 2026.

Settings and map

What settings and rules apply on ИРКУТСК | BAIKALLOOT | PVE?

Check: gather rate. The name ИРКУТСК | BAIKALLOOT | PVE does not state one. The group cap is 8 players, which is the default in the game. pve, fighting between players is off — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is ИРКУТСК | BAIKALLOOT | PVE on?

From seed 471471404, the game generates the procedural map on ИРКУТСК | BAIKALLOOT | PVE. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join ИРКУТСК | BAIKALLOOT | PVE?

Press F1 in Rust and enter client.connect 85.234.116.61:5000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players The server holds 200 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.