RUST METRICSFlight deck · live data
Data live Servers11,851 Players94,129 Populated3,887 Fresh wipes 3 h394 Scan5 min
‹ All servers85.214.128.39:28015
Online Full Queue Fresh wipe Wipe due No query

[GER] Rust-RP / PVE | Open World Server

Online EU 85.214.128.39:28015 checked 11m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 25 50 75 100 PAX 4 /100

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 63 SERVER FPS

Server fps

48 h low 41 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 130,379 ×1000

Entities

48 h range 125,132–136,661 · memory 4,101 MB
1239 ET SINCE RESTART 07:01

Uptime

7 h 1 min since its last restart, at the last reading
7-day average3peak 13
Rank#1,730top 8% · #677 in EU
Last wipe13d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Memory4,101MB48 h peak 9 players
REC 1

Players

AveragePeak
02.557.51016:0001:0010:0020:0004:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510016:0001:0010:0020:0004:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap14 daysbetween real wipes
wipe-day peak13players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 42 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:01 UTC13d ago 16 – running 4
Thu 1 Oct, 17:54 UTC FW27d ago 10 held half 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [GER] Rust-RP / PVE | Open World Server?

The busiest point of its recent wipes drew 13 players on average. 42 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does [GER] Rust-RP / PVE | Open World Server wipe, and when?

The only wipe for [GER] Rust-RP / PVE | Open World Server is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 13 days 21 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does [GER] Rust-RP / PVE | Open World Server carry, and what do they mean?

These are the tags [GER] Rust-RP / PVE | Open World Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^r (Roleplay): A server built for roleplay; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [GER] Rust-RP / PVE | Open World Server appear in Rust Metrics lists and filters?

On Rust Metrics, [GER] Rust-RP / PVE | Open World Server sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers and Rust roleplay servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Where does [GER] Rust-RP / PVE | Open World Server sit in the rankings?

Player hours over the last seven days put [GER] Rust-RP / PVE | Open World Server at #1,730, #677 in Europe, in the top 8% of all ranked servers.

What is the population on [GER] Rust-RP / PVE | Open World Server?

4 of 100 slots are filled on [GER] Rust-RP / PVE | Open World Server right now. Seven-day check: 3 players on average. Peak reading: 13. Average at the busiest hour was 9 players, at 16:00 UTC over the last 48 hours.

Server details

What location is [GER] Rust-RP / PVE | Open World Server hosted in?

[GER] Rust-RP / PVE | Open World Server gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 85.214.128.39:28015.

What Rust version is [GER] Rust-RP / PVE | Open World Server on?

Rust network protocol 2635 and build 168909 on Linux is the build [GER] Rust-RP / PVE | Open World Server runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on [GER] Rust-RP / PVE | Open World Server within range?

Over the last 48 hours the average was 65 server fps; the floor was 41. Peak entity count: 136,661. Buildings, deployables and all else included. Reading: 5,830 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is [GER] Rust-RP / PVE | Open World Server up, and how often does it stay up?

Check: connection. [GER] Rust-RP / PVE | Open World Server is online at this moment. By its reported uptime, the last restart was roughly 7 hours ago. Uptime for the last 7 full days: 166 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does [GER] Rust-RP / PVE | Open World Server enforce, and what are its settings?

No gather rate appears in the name: [GER] Rust-RP / PVE | Open World Server. The group cap is 8 players, which is the default in the game. The mode is roleplay. Note the following: roleplay rules, jobs and towns. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is [GER] Rust-RP / PVE | Open World Server on?

Size 4,000 and seed 1337: the game generates the procedural map on [GER] Rust-RP / PVE | Open World Server from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.

How to join

What do you do to join [GER] Rust-RP / PVE | Open World Server?

To join: start Rust, press F1 and type client.connect 85.214.128.39:28015. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/MhUagMEQyC is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^r
Roleplay A server built for roleplay.
^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.