LinuxGSM
Online 85.199.68.165:28015 checked 12m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/400
- 7/400
- 0/50
- 5/100
- 7/120
- 7/120
Quick answers
from the figures on this pageWipe schedule
How often does LinuxGSM wipe, and when?
From the force wipe, the next wipe of LinuxGSM is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 14 days 4 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tags
Which tags does LinuxGSM carry, and what do they mean?
Tags published by LinuxGSM, read by the game's server browser: gmprimitive (Game mode): Check: mode. Primitive, with bows, spears and melee and no guns; mp13 (Max players): 13 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does LinuxGSM appear in Rust Metrics lists and filters?
On Rust Metrics, LinuxGSM sits in these lists: Modded Rust servers, checked live and Primitive Rust servers: live readings. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does LinuxGSM hold among Rust servers?
Player hours over seven days put LinuxGSM at #12,851, in the top 58% of all ranked servers.
What is the population on LinuxGSM?
0 of 13 slots are filled on LinuxGSM right now. Seven-day check: 0 players on average. Peak reading: 1.
Server
What location is LinuxGSM hosted in?
No region comes from LinuxGSM. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 85.199.68.165:28015.
What Rust version is LinuxGSM on?
Reading: LinuxGSM, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on LinuxGSM, and is it online?
Check: connection. LinuxGSM is online at this moment. Uptime for the last 7 full days: 133 of 168 hours, or 79%. The first sighting on Rust Metrics was 14 October 2026.
Settings and map
What settings and rules apply on LinuxGSM?
Reading the name gives no gather rate for LinuxGSM. 8 players per group, the default value. The mode is primitive. Note the following: bows, spears and melee stand in for guns. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
Connection
How do you connect to LinuxGSM?
To join: start Rust, press F1 and type client.connect 85.199.68.165:28015. Or press Launch Rust here and Steam opens the game and connects you.