RustForNoobs.com Primitive | Bow / Melee | Medieval
Online NA 64.40.8.62:28019 checked 1h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 82,856–86,188 · memory 3,001 MBUptime
4 h 44 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 0hFW
- WPT 2Fri 6 Nov, 11:17 UTC8d 16h
- WPT 3Thu 12 Nov, 21:54 UTC15d 3h
- WPT 4Fri 20 Nov, 11:17 UTC22d 16h
- WPT 5Thu 3 Dec, 19:00 UTC36d 0hFW
- WPT 6Fri 4 Dec, 11:17 UTC36d 16h
- WPT 7Thu 10 Dec, 21:54 UTC43d 3h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 35 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:17 UTC5d ago | 6 | – | running | 0 |
| Thu 15 Oct, 21:54 UTC12d ago | 4 | held half | 7.6 days | 2 |
| Fri 9 Oct, 11:17 UTC19d ago | 4 | held half | 6.4 days | 0 |
| Thu 1 Oct, 17:49 UTC FW27d ago | 5 | halved by day 3 | 7.7 days | 0 |
| Fri 25 Sep, 11:18 UTC33d ago | 4 | held half | 6.3 days | 0 |
| Thu 17 Sep, 21:54 UTC40d ago | 3 | halved by day 5 | 7.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 30/400
- 5/120
- 23/400
- 10/120
- 10/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on RustForNoobs.com Primitive | Bow / Melee | Medieval?
An average of 5 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 35 hours. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. When it didn't hold, by day 4 it fell below half.
When does RustForNoobs.com Primitive | Bow / Melee | Medieval wipe?
every 4 weeks on Thursday at 21:54 and every other Friday at 11:17 UTC is how RustForNoobs.com Primitive | Bow / Melee | Medieval wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 5 days 7 hours ago. A wipe schedule of every two weeks is published in its tags.
Lists and filters
How should you read the tags on RustForNoobs.com Primitive | Bow / Melee | Medieval?
These are the tags RustForNoobs.com Primitive | Bow / Melee | Medieval publishes, and the server browser reads them: gmprimitive (Game mode): Bows, spears and melee only, since guns are removed; mp50 (Max players): The server holds 50 slots; ts16 (Group limit): You may team up with at most 16; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Who is in charge of RustForNoobs.com Primitive | Bow / Melee | Medieval?
Check: operator. RustForNoobs.com Primitive | Bow / Melee | Medieval publishes a rustfornoobs.com hostname, and 51 other servers we track do too. Same operator, most likely.
Which lists and filters on Rust Metrics show RustForNoobs.com Primitive | Bow / Melee | Medieval?
These Rust Metrics lists carry RustForNoobs.com Primitive | Bow / Melee | Medieval: Beginner Rust servers, checked live, Modded Rust servers, checked live, Primitive Rust servers: live readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Primitive; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Player count
Where does RustForNoobs.com Primitive | Bow / Melee | Medieval sit in the rankings?
Player hours over the last seven days put RustForNoobs.com Primitive | Bow / Melee | Medieval at #3,079, #516 in North America, in the top 14% of all ranked servers.
What is the population on RustForNoobs.com Primitive | Bow / Melee | Medieval?
Current headcount on RustForNoobs.com Primitive | Bow / Melee | Medieval: 1 players, 50 slots available. Check: players over seven days. Average 1, peak 7. Average at the busiest hour was 5 players, at 21:00 UTC over the last 48 hours.
Server details
Which location does RustForNoobs.com Primitive | Bow / Melee | Medieval run from?
RustForNoobs.com Primitive | Bow / Melee | Medieval gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 64.40.8.62:28019.
What Rust version is RustForNoobs.com Primitive | Bow / Melee | Medieval on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by RustForNoobs.com Primitive | Bow / Melee | Medieval. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on RustForNoobs.com Primitive | Bow / Melee | Medieval within range?
Reading: 42 server fps on average across the last 48 hours. It never dropped below 10. Peak entity count: 86,188. Buildings, deployables and all else included. Check: memory. Peak use was 4,204 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on RustForNoobs.com Primitive | Bow / Melee | Medieval, and is it online?
Check: connection. RustForNoobs.com Primitive | Bow / Melee | Medieval is online at this moment. By its reported uptime, the last restart was roughly 4 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is RustForNoobs.com Primitive | Bow / Melee | Medieval configured, and what rules are in force?
Check: gather rate. The name RustForNoobs.com Primitive | Bow / Melee | Medieval does not state one. Group size, maximum: 16 players. primitive, bows, spears and melee stand in for guns — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustForNoobs.com Primitive | Bow / Melee | Medieval on?
Size 3,500 and seed 23241: the game generates the procedural map on RustForNoobs.com Primitive | Bow / Melee | Medieval from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: RustForNoobs Generated Maps.
How to join
How can you get onto RustForNoobs.com Primitive | Bow / Melee | Medieval?
Check: join. Open Rust, press F1, then enter client.connect 64.40.8.62:28019. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rustfornoobs.com.
