Eight O Clock
Online EU 85.14.198.211:28015 checked 12m ago
Server instruments
last reading Wed 22:00 UTCPlayers now
10% full 7-day avg7-day peakServer fps
48 h low 25 · below 20 is lag, below 10 is badEntities
48 h range 75,648–86,840 · memory 3,981 MBUptime
15 h 21 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 19hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 19hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:46 UTC17d ago | 3 | – | running | 1 |
| Fri 2 Oct, 05:36 UTC26d ago | 0 | – | 9.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 17/200
- 27/200
- 19/140
- 15/150
- 35/100
- 8/75
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Eight O Clock?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 3 hours in.
How often does Eight O Clock wipe, and when?
With the force wipe, once a month, Eight O Clock wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 17 days 10 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on Eight O Clock?
Tags published by Eight O Clock, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Eight O Clock appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Eight O Clock: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does Eight O Clock sit in the rankings?
Player hours over the last seven days put Eight O Clock at #5,195, #1,743 in Europe, in the top 23% of all ranked servers.
What player count does Eight O Clock carry?
1 of 10 slots are filled on Eight O Clock right now. Check: players over seven days. Average 0, peak 3. Average at the busiest hour was 3 players, at 19:00 UTC over the last 48 hours.
Server details
Which location does Eight O Clock run from?
Eight O Clock gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 85.14.198.211:28015.
What Rust version is Eight O Clock on?
Rust network protocol 2635 and build 168909 on Linux is the build Eight O Clock runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Eight O Clock within range?
Reading: 30 server fps on average across the last 48 hours. It never dropped below 25. Peak entity count: 86,840. Buildings, deployables and all else included. Reading: 3,981 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is Eight O Clock up, and how often does it stay up?
Eight O Clock reports online. Status: normal. Reading: uptime. About 15 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is Eight O Clock configured, and what rules are in force?
No gather rate appears in the name: Eight O Clock. No limit is set beyond the default. Groups take up to 8 players. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is Eight O Clock on?
Size 5,000 and seed 1234567890: the game generates the procedural map on Eight O Clock from them. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
How to join
How do you connect to Eight O Clock?
To join: start Rust, press F1 and type client.connect 85.14.198.211:28015. Or press Launch Rust here and Steam opens the game and connects you.