RUST METRICSFlight deck · live data
Data live Servers11,737 Players52,840 Populated3,354 Fresh wipes 3 h124 Scan5 min
‹ All servers85.14.198.211:28015
Online Full Queue Fresh wipe Wipe due No query

Eight O Clock

Online EU 85.14.198.211:28015 checked 12m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 22:00 UTC
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 25 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 83,334 ×1000

Entities

48 h range 75,648–86,840 · memory 3,981 MB
1239 ET SINCE RESTART 15:21

Uptime

15 h 21 min since its last restart, at the last reading
7-day average0peak 3
Rank#5,195top 23% · #1743 in EU
Last wipe17d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Memory3,981MB48 h peak 3 players
REC 1

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap9.3 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 19hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 19hFW

The first 48 hours of its last wipes

Sun 11 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:46 UTC17d ago 3 – running 1
Fri 2 Oct, 05:36 UTC26d ago 0 – 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Eight O Clock?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 3 hours in.

How often does Eight O Clock wipe, and when?

With the force wipe, once a month, Eight O Clock wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 17 days 10 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on Eight O Clock?

Tags published by Eight O Clock, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Eight O Clock appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Eight O Clock: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does Eight O Clock sit in the rankings?

Player hours over the last seven days put Eight O Clock at #5,195, #1,743 in Europe, in the top 23% of all ranked servers.

What player count does Eight O Clock carry?

1 of 10 slots are filled on Eight O Clock right now. Check: players over seven days. Average 0, peak 3. Average at the busiest hour was 3 players, at 19:00 UTC over the last 48 hours.

Server details

Which location does Eight O Clock run from?

Eight O Clock gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 85.14.198.211:28015.

What Rust version is Eight O Clock on?

Rust network protocol 2635 and build 168909 on Linux is the build Eight O Clock runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Eight O Clock within range?

Reading: 30 server fps on average across the last 48 hours. It never dropped below 25. Peak entity count: 86,840. Buildings, deployables and all else included. Reading: 3,981 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is Eight O Clock up, and how often does it stay up?

Eight O Clock reports online. Status: normal. Reading: uptime. About 15 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is Eight O Clock configured, and what rules are in force?

No gather rate appears in the name: Eight O Clock. No limit is set beyond the default. Groups take up to 8 players. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is Eight O Clock on?

Size 5,000 and seed 1234567890: the game generates the procedural map on Eight O Clock from them. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

How to join

How do you connect to Eight O Clock?

To join: start Rust, press F1 and type client.connect 85.14.198.211:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.